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g33k

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Everything posted by g33k

  1. The main point of all those links to sheets was to show examples of the (IMHO vastly more functional) "humanoid" shaped HP-by-location diagram. Sadly, all the ones I have found are specifically for RQ. I'm pretty sure I have seen a general BRP one... but I've no recollection of WHERE. 🙄 And I guess, while we're on the topic... it's worth mentioning the custom dice from Q-workshop: https://q-workshop.com/en/rpg-dice-sets/1040/runequest-beige-burgundy-expansion-dice-3 They have an oversized d20 with the hit-locations instead of 1-20. AFAIK, you need to get the whole set, they don't sell the hit-location die alone.
  2. g33k

    Pavis!

    It was pretty ubiquitous in the ancient world, I think. Not just "war" prisoners (captured soldiers), civilians from conquered territories.
  3. I'm not aware of ToBV ever having been officially released online... but then again, "I'm not aware of..." should probably be tattoo'ed inside my eyelids as a reminder of all the stuff I don't know. Personally, I think Chaosium should go ahead and put the Travels online, together with tiny snippets of CoP for a bit more detail. I think it may be the single best bit of advertising & n00b-support they have available. I've yet to find anything as evocative and immersive... including, sadly, both Vasana's Saga, and the Reminiscences of Paulis Longvale. (originally in Cults of Terror, most recently in the Cult Compendium). Dunno... maybe it's just that I read it when I was young and foolish and impressionable, and had never seen it's like in all my vast gaming experience of... uhh... 3 prior RPG's. I might actually ask someone who's never read any of them to read all 3, and give me relative impressions... 🤔
  4. So did you do the same thing for NPCs as what you did for the PCs with the little boxes? Yeah, but only for large numbers of minor NPCs; major/recurring NPC's got a full work-up including a full character-sheet. IIRC the "minor NPCs" sheet was 6 (or 8?) mini-sheets on each page, so each NPC had a roughly index-card sized mini-sheet of their own. Each mini-sheet was about half-filled with the little minifigure icon, and beside it was a VERY abbreviated statblock: just name (or other identifier), 1-3 skills, a relevant stat or two (e.g. in case STR-v-STR contest came up, or whatever). Combat skills for a combat encounter, social skills for court, etc. If I was really confident there'd be no combat, I used a different format without the diagram: that diagram is a pretty combat-centric thing to be half of the sheet in a noncombat scene. # # # There's a few sheets online that show different versions of the figure in question... Here's the free "RQClassic" handouts (with the old "Sapienza Mk iv" sheet on page 14). Note it's a VERY primitive sheet, laid out AFAIK on a typewriter! https://www.chaosium.com/content/FreePDFs/RuneQuest/Classic/CHA4002 - RQ2 Classic Player Handouts.pdf See the official RQG sheet here: https://www.chaosium.com/content/FreePDFs/RuneQuest/Character Sheets/RuneQuest Glorantha - Character Sheet - Fillable.pdf Or this sheet (found online a while ago, don't remember where; I just now uploaded here): https://basicroleplaying.org/files/file/787-rq2_charsheet_landscape/ If you're going to try HP-by-location, I cannot praise this approach highly enough! OTOH, I know some people who just like the little table of d20-location, as per the sheet I originally pointed out to you... and ALL THREE of the sheets above are specific to RQ, not general BRP let alone anything sci-fi-ish (which is what you want?) .
  5. g33k

    Pavis!

    It's Jaldon who summoned the "eating things" (above, Jeff says "Jaldon's magic" and they "planted the seeds," saying it "bites through" the city walls, which "fell to dust.") Jaldon has previously done something "toothsome" to the walls of Pavis, of course! I'm not sure "canon" has an answer, here; so anyone's guess is as good as anyone else's. The whole Arkat/Argrath arc seems to be "Chaos BAD, and ANY alternative is better," so I'm not eager to accept @Ian Absentia's allegation of Krarshtkids in a key ally of Argrath's... but as noted, canon doesn't specify, so we can't rule it out. And frankly, there's more than a hint of entropy/Chaos in Jeff's description! OTOH, "eating" is also a notably "Darkness" thing, so maybe it was something Darkness-oriented.
  6. Have you read the Travels of Biturian Varosh? It's "personal journal" entries from a merchant who's also a priest of Issaries. Pretty much EXACTLY what you describe! It's in the original Cults of Prax book (coming back into print via the RQClassic Kickstarter (it's a stretch-goal from the KS, and only in PDF for now; but (at least theoretically) expected to be available in hardcover "eventually"). It was also re-printed in the Glorantha Classics series Cult Compendium book, available both PDF and hardcover (note hardcover, and so a bit dear). I don't know of any other Cult+Professional (canonical) account that covers so much of a character's life, unfortunately. There's also some Gloranthan fiction floating 'round... Complete Griselda, etc.
  7. Version 1.0.0

    95 downloads

    I found this sheet online, years ago; apologies but do not know the source! Looking for another sheet here, thought I'd upload this one. It has some very interesting features, IMHO; but overall I find it not quite the sheet for me.
  8. Well... hey then, welcome to the Tribe! 😊 Something to understand about Glorantha, is that it's intentionally ambiguous. Originally created by Greg Stafford in exploring mythology and anthropology, many of what are considered "foundational documents" of the world (q.v. the Stafford Library) are written from in-character and "everything is relative" points of view, biased and contradictory. They more resemble the documents that historians & anthropologists would study, than RPG sourcebooks. The motto "YGWV" -- Your Glorantha Will Vary -- is possibly the single most-cited bit of advice on this forum. If you're interested in Orlanthi-flavored shamanism, also look to Kolat: https://www.glorantha.com/docs/some-gods/ (scroll down for Kolat's section) https://glorantha.fandom.com/wiki/Kolat If you're willing to just take the fluff, with no mechanics, I think the book Sartar Companion (for the HQ game rather than RQ; but still Glorantha!) has the most-recent / most-complete write-up of Kolat: https://www.chaosium.com/sartar-companion/ . I understand that Kolat is getting a full write-up in the (upcoming) Cults duology... but those books are still quite a ways downstream in the publishing schedule!
  9. If you're using any sort of "called shot" system, you need some way to decide not only if that called shot HITS, but if it disables the location... FrEx, Inigo Montoya famously got pierced in the shoulder, but did NOT drop his sword...
  10. I hope so, too! Maybe @Jeff can comment ... ? Can we expect to see this topic treated any time soon, and do you know yet where we can hope to look for it?
  11. Well, the "look" of various cultures' military units, notsomuch the look of "ordinary citizens."
  12. I think it makes perfect sense for such a thing to happen. Even if nothing gets published to this effect, I wouldn't hesitate to include it in Your Glorantha. Remember -- there's nothing sacrosanct in "canon," indeed MUCH of what's "canonical" is nothing more that what evolved at the table in Chaosium house-games, at big 'Con games & events, etc... Your version of Glorantha is EQUALLY supposed to evolve at YOUR table!
  13. For what it is, Ten Candles is a great game. Inherently a one-shot. Nobody survives!
  14. I find per-location HP's very quick, very easy... with the right character-sheet. When I discovered RuneQuest as a player (back before "BRP," which was the game Chaosium got by striping away all the RQ-specific setting stuff & genre-inclined mechanics, and generally simplified RQ), the character-sheets had a little figure of a humanoid... not so much "stick figure" as boxes stacked together. Each box had a micro stat-block, and listed both the location-name and the d20 roll for hitting it. Recording HP's onto this figure (and adjusting for per-location armor) was just as easy as doing it for a single-line "sack of HP's" track. It had the intuitive visual structure, and it had the descriptive labels, and it had the numerical hit-locations... whatever your preferred way of looking or thinking, it worked. === I advise against giving the GM ANY combat-bookkeeping chore (for multiple NPC's) that is too onerous to ask each player to manage for their own single PC!!! When I began GM'ing RQ, I quickly discovered that there wasn't an equivalent sheet for dealing with multiple NPC's, and my quick tricks for handling bunches of NPC's in D&D (or the similar systems) didn't work. I had to write up my own sheets (which I never translated into any online format, so I can't share), but I found the little "humanoid-shaped group of micro-statblocks" was critical to managing things quickly. I wouldn't even attempt to GM a game of RQ anymore, without pre-creating these.
  15. Expect people to ask -- if you have per-location HP's -- why they cannot (for example) just put on a heavier helm, to protect the head. If disabling any body-part will disable the whole character (instead of, for example, making them drop a weapon (arm), or fall (but still maybe spell-cast) (leg)), then better armor where it really matters will become something they care about. If per-location armor feels like too much overhead, maybe Major Wounds is your better choice...?
  16. I know they were talking about arranging a Canadian fulfillment center. I don't know how close that project is. https://www.chaosium.com/global-fulfillment/ Their website "should" autodetect what the closest/best fulfillment center (I presume the USA), and auto-estimate the shipping. You might find a Canadian game-store with stock (or able to order) and willing to ship to you, so at least you don't have to face international shipping charges...?
  17. So let's put you to the question, then (since you're so bold as to step forward and don the target!) -- do you anticipate being a player in some/all of this RQClassic content, or most likely the GM? Because players v. GM's may have differing opinions... 😉
  18. The obvious one here, to me, is "Passepartout," the valet who was critical to Fogg's trip "Around the World in 80 Days." Originally written in French, by Jules Verne.
  19. It's a popular and VERY useful entre to a setting, making it "clearly <X>, you can point to all the bits-of-<X> & use historical-reference-<X>" but at the same time "not-<X>," so none of the actual limitations of history. "inspired by" and "homage to"... But I think the OP is looking for well-known tropes/memes/stereotypes/etc, like "Jeeves" (for a butler) is in English.
  20. <plugs ears> "la-la-LA-lala! I can't hear you!!!"
  21. Ummmm ... what? Like, I'm honestly confused by what you mean, here. The hardcover was released in 2018, it's now 2019, and Chaosium has 2 hefty RQG books out, plus a "GM's Screen Pack" (that in any other game system would be called a "Colymar Supplement (plus Screen)"). We also got a couple of freebie adventures (Broken Tower, Rattling Wind), and they'vr just opened Jonstown Compendium on DTRPG, with 5 excellent titles (yes, fan content; but a fair bit of Chaosium effort to make it happen). I'll grant you it's not a flood-tide! But it's a decent flow of product, hardly a "straw." Coming up shortly are a couple of adventure-centric books, then the adventure-centric Starter Set and then the GM Sourcebook. More books further down the pipeline. Maybe I've misunderstood ... ?
  22. (waves hands back at you) IMG, a "year" is a year. 20 = 20, nobody counts cumulative hours of maturity. Because it just mythically is. Honestly... the calendar is IMHO already enough too much of a "wtf, why bother" difference for the average gamer, yet another barrier to entry. Clayday? Dafuq??!? Add on a sci-fi-ish "different length of year" feature, such that 21 = 17??? No thank you please! Don't want it, don't need it... in fact, not willing to deal with it. MGWV
  23. g33k

    Pavis!

    WaitWaitWait... Has Pavis come out of his cryochamber? Is he actually walking the streets, and eating, and ... generally being an incarnate person again?
  24. Indeed not! And I wasn't trying to deny that "Lunarization" is a real thing in many Dara Happan cults, including (and very specifically, for this discussion) Dendara. I'm asserting, however, that Sedenya provides women a pathway to growth that "Lunar Dendara" does not... and that it's (at least potentially) a pretty subversive thing, from a Solar perspective. And hence, sometimes a private matter, or even something covert, amongst (some of) the Dara Happan nobility. You aren't wrong; but the point I'm making -- or at least, trying to make (sorry for being unclear) -- is a different one. I'm explicitly avoiding religious & metaphysical implications, and looking strictly at the socio-cultural & political: Yelm worshipers know of Illumination, know that "oddities" result. This gives a context that Dara Happans can accept (when a Yelm-worshiping noble does something as weird as Sedenya-worship (wtf dude!)). Also, the cultural norm of the ruling class isn't violated by worship of a non-ruling deity, another (imho critical) element. This is a purely social/cultural/political analysis. It's a flimsy thing, really, in a mytho-magical world like Glorantha! It's wallpaper covering broken supporting walls. But... it's all the Solar Way has to cling to! You're right: there's a HUGE metaphysical problem waiting in the wings! Essentially-feminine Sedenya has conquered and rules over the masculine patriarchal Dara Happan nobility. Solar purity is polluted by the Lunar embrace-of-all -- explicitly even including Chaos! -- and by Lunar cycles ascending over Solar singularity, and... it's hard to find anything (other than the grossly material question of "rulership") that they have in common! The Solar Way is working really, really hard to ignore these problems. The "problems" are really ONE thing, and it isn't going away, no matter how hard they ignore it. But at least the wallpaper is intact! edit: dragging it back to Initiation -- I expect both Yelm and Dendara have straight-to-Sedenya paths, not passing through Initiating to the Seven Mothers
  25. I'm looking at the question socially, culturally, rather than from the religious/metaphysical cultic POV, and "theorycrafting" (rather than explicitly citing canon) from the single basic fact (which IS in canon) that adult male nobles of Dara Happa all worship Yelm. For those boys who just WILL be Yelm-worshiping nobility -- no real choice or question in the matter -- joining Yelm straightaway seems like the only likely course. It differentiates from the teeming masses It's a display of purity and commitment It circumvents opportunities to experiment or dabble (that might cause "embarrassing" devotions elseDeity) Since "everyone knows" the lads will join Yelm's cult, all the reasons other groups have for not doing so... just don't apply. # # # Turning to Dendara, then... I look for an essentially identical cultural expectation. Because of her emphasis on "doing the right thing," on fulfilling the right roles, in the right way, it's probably even stronger in the female enculturation than in the male. The girls of the nobility will of course be joining Dendara! And of course they'd never consider anything else! Moving out of girlhood is identical to joining Dendara (or maybe (just an idle thought) there's even an earlier path to jointure, a pre-Dendaran "children's cult" that allows moving from being a dutiful child to being a dutiful woman? There is that whole "Legion of Infants" business with Jar-Eel...). Where I suspect Dendara worship differs, is that I think there's a strongly subversive element of Sedenya worship in the women of the Dara Happan nobility. I think some (and I'm VERY unclear how many!) Dendara worshipers become Red Goddess worshipers (possibly without ever Initiating into any of the Seven Mothers). Sometimes this is an open thing, but I expect that sometimes (especially for married/affianced women) it's kept secret: the feminist Lunars rule the patriarchal/misogynist Solars, and the Solars are busily trying not to notice or acknowledge this humiliating truth; when one of Dendara's "good girls" Initiates to that ultimate Bad Girl -- Sedenya -- it's particularly hard for them to maintain the self-deception. If the Yelm-worshiper is Illuminated, I expect this becomes a non-issue (or rather, the issue becomes more a PR/social one, than a cultic/metaphysical one). Yelm-worshipers becoming Sedenya-worshipers is ALSO a thing, of course; but IMHO it's a less problematic thing: it's rulership-to-rulership, and both Cults have strong traditions of Illumination (which to non-Illuminates often just appears as "dude, that's weird!" but provides some traditional context of the weirdness being, oddly enough, a normal thing: a known, recognizable, and acceptable thing.)
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