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Pentallion

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Everything posted by Pentallion

  1. Or when the pdf for Nomad Gods will be delivered as well?
  2. Derek and the Pol Joni sound like the name of a band.
  3. That was actually quite funny. Just a day out of Moonbroth, they ran into a merchant. He had alcohol and food for sale. Azibo, I think it was, wanted mass quantities of both and announced a party for their successful journey so far. The booze was drugged and after all but a couple of them had passed out, - they even had a drinking contest, I didn't even have to break a sweat - the Jack O'Bears came out and harmonized the rest. Slave collared, they were sold to a certain monster slaying ship captain in Corflu who was headed to an island in Palmatela where he sought to slay monsters. I'm taking certain liberties with the NPCs as written. Gondo doesn't sac them to Cacodemon, Monsterslayer isn't just about slaying sea monsters, etc. Arriving at the island, the captain and many of his crew left to explore the interior, taking almost all the PCs belongings with them. When the captain never returned and many of the crew left to guard the ship came down with disease spirits, the PCs got free. Now they've found the remains of Monsterslayer, recovered most, if not all, of their belongings, picked up a thing or two along the way and who knows what will happen next. There is a secret about this group that I'm not sharing on this website, but will be revealed at the end of the campaign to the players as well. Some of the players are in on the secret. It's a doozie is all I can say. This campaign is about the Lunar civil war between the White and Red moons. The war that ends up on the moon itself and culminates in the death of the Red Emperor. There's a war going on inside some of the characters and there's definitely a war developing within the group. So I'm quite pleased that they're fracturing just like their empire. Not actually a diary entry, but thought I'd share this: And some in house player discussion:
  4. No problem. I actually edit all their misspellings and correct any misconceptions when I post them. That one got away from me. Thanks.
  5. Things took an incredibly unexpected turn for the worse tonight. As the GM, I could only look on in shock, but honestly, everyone acted in accordance to their character. But with this group, that isn't always a good thing. Having been sold into slavery, they find themselves free, but on an unknown island near Palmatela. And then it was Fjordaur's holy day and Jon decided he had to kill..... "Someone had to end the fight. It's going to take all of us to get off this island and I knew she wouldn't stay dead. Sure enough, she walks amongst us still." - Bertha
  6. Yeah, one player started it and I had high hopes it would develop as the others got involved. Perhaps it still will.
  7. "It has been a long and arduous journey to the Moonboat. It has been nearly a week since Firshala descended and set fire to the Sporewood and all who oppossed us that day. Firshala's power was...terrifying. But what has me troubled is of course, Razza. Her obsession with that wretched book has not wavered, though she seems to be spending an increasing amount of time with Jon Rain...a worrisome development in its own right. She gets lost in spouting gibberish, but if you ask her slaves, they swear she is communing with demons...I would do anything for Razza, but I do not know if I can keep her safe from this. Deezola, please guide the way to protect my little sister...Hopefully when we return home, Our Lady Jakaleel will be able to help her once more." -Nymphia Khan journal entry- Road to the Moonboat "Did you know your sister has a birthmark on her left buttock? It reminds me of a duck." - Jon Rain
  8. Can you send me the pdf? My local FLGS isn't running FreeRPG day and neither is the big store in Lacey. But I would like to run it on Discordia and Roll20. How do I get the pdf from you guys?
  9. The left one is the RKO rune and the one on the right is the gold bar rune.
  10. Diary entries from our Lunar campaign (except Skef, who can't write, those are his thoughts):
  11. I found M-Space to be very open ended. One of its features seems to me to be that you can toss out anything you want and insert anything else and it still works just fine. Star Trek and Star Wars should have no problem fitting into your own M-Space game. If you want instantaneous sub-light communications the way Uhura seemingly does, then you just do it.
  12. Very cool. I can't wait to be able to purchase it.
  13. Sulfur is ubiquitous in the universe. There is a very specific reason why earth can support plant life instead of it all dying off in acid rains from the high sulfur content that exists here. It's because most of the surface sulfur was blown away in asteroid and comet impacts. The same is not true, however, of Venus and Mars, where much higher levels of sulfur exist on the surface. The reason why this is so has profound implications on finding other planets like ours in the universe. As Jupiter moved further away from the Sun, it pulled the asteroid belt with it. At a certain point, the gravitational pull of Jupiter equaled that of the Sun upon the asteroid belt. When that happened, a vibration was created. Half the asteroid belt continued following Jupiter. Half fell back into the sun. During this period, the largest planet between the falling asteroids and the Sun was Earth. It's greater gravitational field scooped up a large amount of incoming asteroids that would have hit Mars or Venus. As a result, Earths crust took a pounding and much of the sulfur on its surface was blown into space and carried away on the solar wind. Mars and Venus maintained there surface sulfur. As a consequence of this, plant life was able to form on Earth and not Venus nor Mars. Just because we find planets in the so-called "habitable zone" doesn't mean the planets will actually be habitable. Sulfur is ubiquitous in the universe.
  14. Thank you all for the great feedback!
  15. What are the Yelmalian experimental faction experimenting about? I mean, obviously it has to do with HeroQuesting. Is that to be defined enough to make a plot hook or left open for GMs?
  16. So what is it like in the Big Rubble and New Pavis at the time setting of RQG? What has changed? Who is in charge of New Pavis? What is the situation in the Real City? Where do the Praxians currently stand with regard to P&BR? What's the new Jaldon's relationship with the city? How have the trolls, elves and dwarves reacted to the changes? Who are the power brokers now that the Lunars are gone? With the Patromas gone, who has filled that void? What is happening to the Eiskolli? Have they already fallen or is there a power struggle going on there? What, if anything, has changed in the Rubble with the absence of the Lunars?
  17. Without the RQG rulebook at hand, do we submit stat-less manuscripts? Work on everything but the actual NPC stats and wait till we have the rules? Kinda in limbo for making RQG manuscripts.
  18. I think combat remains fun. Specials and Crits increase and magic is only so helpful when that happens.
  19. That's pretty much what sold me on the kickstarter. Card game looks fun, but it's Nomad Gods I really want!
  20. This is a good question that I've long wondered about. Attacking over that mountain pass never seemed sensible. I always wondered why the war between Arkat and Nysalor wasn't conducted in the Sweet Sea area?
  21. Actually, if we are REALLY LUCKY, the guy who developed the excellent RQ3 character sheets in the last few months MIGHT be persuaded to create RQG sheets. IF he is amenable to doing so, I will contact (Rick? MOB? Jeff? Todd? Not entirely sure which one, probably Rick) and see if they would be conducive to sharing the info he would need to make that happen so that when the game hits the market, Roll20 will already be up and running.
  22. To quote the Vadeli: that sounds like a bunch of bull ;).....salted bull.
  23. yeah. I agree with Hkokko. I will always feel like you guys missed a golden opportunity to follow up the Guide To Glorantha with a world spanning Harreksaga type adventure that took the players to all the amazing places that the GtG touched upon. I hope such an ambitious project will be in the works soon.
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