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Newt

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Everything posted by Newt

  1. Its fully written. Unfortunately the author has decided to take a break from RPG writing at the present moment and I'm uncertain of when he will return Seeing as I need his participation to complete the book, its on hold for the time being. Over the Christmas holidays I'll be working out how to progress with The Company - whether to commission any new supplements and adventures without Rik being around to be Line Editor or just simply leave it as a rather magnificent standalone game.
  2. The Beginning of the End is detailed here http://basicroleplaying.com/showthread.php/3670-River-of-Heaven-1st-of-January-2014-Crowdfunding-campaign-begins
  3. So River of Heaven, what’s going on with that then? Well first off its ‘s John Ossoway’s (Cthulhu Rising/Savage North) D100 Sci-Fi magnum opus. Its sat on my harddrive ready to go into layout, we just need art. Art which is the mighty Peter Frain (Fate System Toolkit, Duty & Honour) is going to do. Art which if the game successfully crowd sources will be numerous and colourised Oh and we have a ‘soundtrack’ done by the immeasurably talented Keef Baker . Its awesome, I’m listening to it now All wrapped up with a lovely cover by Jon Hodgson (Cubicle 7 art supremo, One Ring etc). Its been a good 4 years in the making. When can you get it? As soon as the crowdfunding campaign funds all backers will get the sans-art draft in pdf, with delivery date of early Summer 2014 for the full game. The River of Heaven starts flowing on 1st Jan 2014 on either Kickstarter or IndieGoGo (still deciding which works best for it). Check back here for more updates.
  4. Hi all OpenQuest 2 is now on general release via DriveThruRpg.com, in Hardcover, Softcover, Pdf and Print + free PDF bundles OpenQuest2 on sale via DriveThrurpg.com More information about the game: OpenQuest 2 homepage at D101games.com
  5. There's a preview pdf up on the D101 website http://d101games.com/files/2010/02/River-of-heaven-prerelease-preview-Dec2012.pdf I've no intention of releasing any more preview material. If you back the KS you'll get a full draft of the game as soon as it funds OpenQuest 2 goes on general release tommorrow via Drive Thru, so I'm looking to get the KS up and going in the first two weeks of November.
  6. Just a quick update from me. Friday 1st of November is OPENQUEST 2 release day. All pre-orders have been ordered from DriveThruRpg.com, which I'm using to handle fulfillment. Fuller update to campaign backers later today via IndieGoGo.
  7. D101 Games is proud to present the first of its UK Masters Modules for Crypts and Things: "Tomb of the Necromancers" By Paul Mitchener . A Swords and Sorcery romp for four to six characters of level 6 to 8. It takes place in the frozen north of the Continent of Terror and sees the characters pitted against ravaging barbarians, who seek an ancient weapon for their mistress. Further exploration leads them to the forsaken temple of an evil sect of Necromancers. Although written for Crypts and Things it is compatible with other Old School Class/Level based games. Available through DriveThruRpg.com in both pdf and print formats. Buy UKM1 Tomb of the Necromancers from DriveThruRpg.com Cover by David Michael Wright.
  8. Newt

    OQ2, Far Future

    OQ2 doesn't have any sci-fi elements in it. ROH will be standalone when it comes out as is The Company, which is our OQ powered modern warfare rpg.
  9. It should be available in the next couple of weeks on general release.
  10. OQ2 is at the printers, and backers will be sent their copies first couple of weeks of October So..................... River of Heaven production team contacted. Kickstarter plan formulated. Rocket rumbling towards an October blastoff!!!!
  11. Hee hee, that's how I run D100 games with my grown up gamers
  12. Sorry to be a pedant, but they just did the proofing. Layout was me
  13. The short answer is that its all ready to go, coiled like a spring, behind OQ2. There has been a bit of work on Art Direction, we now have an artist in place and a few other tweaks to the Kickstarter plan. Once I'm confident that OQ2 is on track to actually ship to the backers of that pre-order I'll be all systems go on RoH.
  14. A big update on progress, can be found here: OpenQuest 2 July update | OpenQuest Roleplaying Game
  15. Battle Magic as Heroic Feats is something that came out of play of OpenQuest 1. In a run through of The Savage North, one of the players whose character was an axe swinging Barbarian liked the idea that his magic was more a personal expression of the character's power. Other groups independently came up with the idea and let me know, so I thought it something that I could include as an option in OQ2.
  16. OpenQuest is at a bit of a disadvantage here in the comparison stakes, because its not currently available. That is something that I'm currently working on at the moment, with a solid release date of early to mid August for the pdf. A couple of months later you'll be able to check out the free version, OpenQuest Basics, and download/view on line the Developers Kit (which is in essence the entire text of the game). This way you'll be able to compare and contrast to your hearts content I also think RQ2 without the hit locations and RQ3's three magic systems (with Sorcery being much simplified) is a better summing up of OQ if you are going to compare it to previous editions. But as Ben says you really can't go wrong with any of the three D100 systems
  17. Just to pipe in quickly to say I inherited the movement rules as is from the MRQ1 SRD. I've not cleaned them up, in fact I've handwaved and made quick guesses where I've needed to (say movement rates of monsters), because I'm firmly in the Narrative camp of BRP Gming. I nearly expressed movement rates as "Normal (human), Fast (Double Normal), Slow (half normal human)" until someone pointed out that for backwards compatibility this would be a bad thing. However it doesn't mean that I'm not open to a well thought out and quick movement system for folk who do use minis. This is the OpenQuest way
  18. Unfortunately yes. We are getting there with OQ2, but I cannot with any clear conscious start another Kickstarter with the core book of OQ2 still outstanding. The good news is that as soon as RoH funds all backers will get the artless draft of the rules. And yes RoH has Revelation Space as one of its principle inspirations
  19. Just sent out to pre-order people
  20. And that would either be Leisure Games (London) or Patriot Games (Sheffield)
  21. Just to confirm once the expanded version of Life and Death that I'm creating as part of the OQ2 campaign goes out to pre-orderers, it will be available in print again almost immediately via Drivethrurpg.com as both print and pdf. If you want a copy now of the 1st edition, I have just discovered a small pile of them in my attic. I'm happy to sell you one at a heavily discounted price (£5) +P&P. Please pm me if interested.
  22. Quick update. After a couple of try-outs we have an Artist up to the job Me and John have met a couple of times to rough out KS stretch goals, so I have a good idea of what is going to be on offer All I'm waiting on now is to get OpenQuest 2 out to the backers, which is looking like early June. Therefore preorder/KS will start end of June/early July.
  23. I'm looking at beginning of June for a general pdf release.
  24. That's Awesome But seriously though, if you do encounter problems email me rather than post here
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