Redge Posted September 21, 2010 Share Posted September 21, 2010 Hi Recently bought BRP rules (and love 'em!). I'm seeking BRP Central's advice on which would be a good Glorantha book to track down on eBay so that I can run a FRP campaign. Redge Quote Link to comment Share on other sites More sharing options...
rust Posted September 21, 2010 Share Posted September 21, 2010 If you prefer wilderness adventures, I think Griffin Mountain could be a good start: http://rpg.drivethrustuff.com/product_info.php?products_id=83384&filters=0_0_40050_0 If you are more into city adventures, Pavis would probably be more interesting for you: http://rpg.drivethrustuff.com/product_info.php?products_id=83383 Quote "Mind like parachute, function only when open." (Charlie Chan) Link to comment Share on other sites More sharing options...
Redge Posted September 21, 2010 Author Share Posted September 21, 2010 Many thanks Rust I think I'll go for Griffin Mountain. Quote Link to comment Share on other sites More sharing options...
Trifletraxor Posted September 21, 2010 Share Posted September 21, 2010 Many thanks Rust I think I'll go for Griffin Mountain. I'd recommend going Borderlands has a nice link to Griffin Mountain, so you could chain them onto each other. The gloranthan classics are really great! Buy them all! SGL. Quote Ef plest master, this mighty fine grub! 116/420. High Priest. Link to comment Share on other sites More sharing options...
frogspawner Posted September 21, 2010 Share Posted September 21, 2010 I'd recommend going Borderlands has a nice link to Griffin Mountain, so you could chain them onto each other. The gloranthan classics are really great! Buy them all! Hmm, except Borderlands isn't quite meant for starting characters. It'd probably do, but... play somewhere I can join in and you can borrow my Pavis & Big Rubble to start us off - plus the others! Quote Britain has been infiltrated by soviet agents to the highest levels. They control the BBC, the main political party leaderships, NHS & local council executives, much of the police, most newspapers and the utility companies. Of course the EU is theirs, through-and-through. And they are among us - a pervasive evil, like Stasi. Link to comment Share on other sites More sharing options...
soltakss Posted September 22, 2010 Share Posted September 22, 2010 Honestly, for a wilderness campaign, I'd go for the Moon Design Classic Glorantha PDFs - Borderlands and Pavis & Big Rubble. Griffin Mountai is good, but there's not much to do in the area once the campaign in the book has been run through. Sure, you can make a lot up around it, but for nitty-gritty and heroic campaigns, Prax/Pavis is the best RQ Gloranthan setting. 1 Quote Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. www.soltakss.com/index.html Jonstown Compendium author. Find my contributions here. Link to comment Share on other sites More sharing options...
Jarulf Posted September 22, 2010 Share Posted September 22, 2010 Another vote for the Gloranthan Classics, they are all a lot of fun. I'm currently playing in a game on rpg.net using Griffin Mountain/ Griffin Island and we're having a blast. We're not using Glorantha though. Quote Link to comment Share on other sites More sharing options...
dragonewt Posted September 22, 2010 Share Posted September 22, 2010 (edited) You could always start in Dorastor - Land of Doom. Joking aside, there is a campaign in the Dorastor book is aimed at fairly new characters (which I find ironic, yet very feasible). The campaign notes says "for low and mid-level characters". Beyond this, there is plenty of scope for character and story progression. My view on the Balazar campaign material in Griffin Mountain is that there is enough material that you could run a an almost endless game in that area. There are many locations, an expansive wilderness (in fact two areas), plenty of plot hooks, many political and social interactions/complexities, and more in addition to the main adventure hooks (such as the "Wind Sword"). Even the small scenarios in the Points of Interest section could each grow into their own extended campaign by themselves, not to mention the three citadels, dwarfs, elves, tribes, trolls, lunars and so on. Almost endless possibilities. Remember that Griffin Mountain defined new high standards in the RPG industry at the time it was first published. Regarding meta-plots, all campaigns from any Gloranthan source material (third-age) can merge into the Hero Wars ("King of Sartar" may be of interest if you like that kind of thing). Edit: Apple Lane is the classic (if not cliche) beginners location in Startar. Edited September 22, 2010 by dragonewt Quote Link to comment Share on other sites More sharing options...
wbcreighton Posted September 22, 2010 Share Posted September 22, 2010 I would definitely get the Gloranthan Classic package deal (if you have the funds readily available). You really need the Cults Compendium to run a Gloranthan campaign. For a longer campaign with lots of ready made material you can't beat Pavis/Rubble. Check out the page count of the books. The Pavis/Rubble ( 316 ) is much bigger and is very easy to link to Borderlands (302) and Griffin Mountain (256). Borderlands includes the Runemasters and Plunder books so it has less campaign goodness than the page count would suggest. The package deal is the mother of all Gloranthan sources. Years of campaigning goodness. Quote I use fantasygrounds.com Link to comment Share on other sites More sharing options...
Jarulf Posted September 22, 2010 Share Posted September 22, 2010 And for extra adventures and fun stuff, you could always check out the fanzine Tradetalk. Available from this site, there's some other publications there as well. Quote Link to comment Share on other sites More sharing options...
peterb Posted September 23, 2010 Share Posted September 23, 2010 And just for clarity: all the Gloranthan Classics are available in PDF format... So no need for ebay (unless you want to). You can find the PDFs here. Quote Peter Brink Link to comment Share on other sites More sharing options...
wbcreighton Posted September 28, 2010 Share Posted September 28, 2010 Quoted from a rq-rules mailing list post 2007: The ultimate linkage would be to run: Borderlands, followed by a trip to Griffin Mountain, after which they return to Pavis, run through most of the scenarios except the Cradle, go through the Big Rubble, and then do the Cradle scenario. Borderlands last scenario (7) has the PCs heading up to meet some people from Dykene, which provides the opportunity to go on into Balazar and the Elder Wilds. The PCs could adventure there for a while, build up some skills and such, and then head back down to Prax for loads of adventures in New Pavis and the Rubble before the Cradle arrives. - R.Meints 1 Quote I use fantasygrounds.com Link to comment Share on other sites More sharing options...
kwll Posted November 17, 2015 Share Posted November 17, 2015 On 28/9/2010 06:31:29, wbcreighton said: Quoted from a rq-rules mailing list post 2007: Â The ultimate linkage would be to run: Borderlands, followed by a trip to Griffin Mountain, after which they return to Pavis, run through most of the scenarios except the Cradle, go through the Big Rubble, and then do the Cradle scenario. Â Borderlands last scenario (7) has the PCs heading up to meet some people from Dykene, which provides the opportunity to go on into Balazar and the Elder Wilds. The PCs could adventure there for a while, build up some skills and such, and then head back down to Prax for loads of adventures in New Pavis and the Rubble before the Cradle arrives. - R.Meints Sorry if this board does not encourage thread archaeology, but I was reading this and was wondering where the additional RQ2 material would fit, like the Trollpack or Snake Pipe Hollow? And what about the RQ3 material (if that even makes sense to add it to the mix)? Quote Link to comment Share on other sites More sharing options...
M Helsdon Posted November 17, 2015 Share Posted November 17, 2015 45 minutes ago, kwll said: Sorry if this board does not encourage thread archaeology, but I was reading this and was wondering where the additional RQ2 material would fit, like the Trollpack or Snake Pipe Hollow? And what about the RQ3 material (if that even makes sense to add it to the mix)? Trollpak - tricky, though you could mesh it with a Pavis campaign where the PCs are friendly with trolls or have a patron who wants something that can only be sourced in the Troll lands. Snake Pipe Hollow - any trip for at least medium-powered PCs travelling through Dragon Pass and in need of funds/desire to look for treasure/kill Chaos. The RQ3 River of Cradles, Sun County, Shadows on the Borderlands, Strangers in Prax could all merge with a Borderlands/Pavis campaign (and all are effectively sequels/continuations of RQ2 material) with a minimum of work. There's some duplication, but also new material as well. Dorastor either fits fairly low-powered PCs on the border setting up a stead who don't venture too far in, or very high-powered PCs with some chance of survival. 1 Quote Link to comment Share on other sites More sharing options...
Pentallion Posted November 17, 2015 Share Posted November 17, 2015 Borderlands is absolutely designed for beginning characters! The adventures are all low level. The Duke provides free combat training and ups the characters starting Folk Magic. You start that campaign a wet behind the ears rookie and leave it a solid character that can now face the dangers of Griffin Mountain or The Rubble. Another great first adventure is The River of Cradles scenario Troubled Waters. A nice lengthy campaign for beginners. Quote Link to comment Share on other sites More sharing options...
MOB Posted November 24, 2015 Share Posted November 24, 2015 On 11/18/2015, 6:18:09, Pentallion said: Borderlands is absolutely designed for beginning characters! The adventures are all low level. The Duke provides free combat training and ups the characters starting Folk Magic. You start that campaign a wet behind the ears rookie and leave it a solid character that can now face the dangers of Griffin Mountain or The Rubble. Another great first adventure is The River of Cradles scenario Troubled Waters. A nice lengthy campaign for beginners. If it's RQ2 you're playing, I heartily endorse Borderlands for a beginning campaign! The sequential nature of the adventures also make it an easy experience for a GM new to RQ. From there, the less structured adventures on offer in Pavis & Big Rubble could follow on (though save the very high-powered Cradle for much later!) "River of Cradles" is RQ3, but its not very hard to switch between the two editions. The Troubled Waters scenario is like Borderlands, actually a set of linked adventures, and also excellent for beginning characters. As noted above, River of Cradles, Sun County, Shadows on the Borderlands and Strangers in Prax all then flow very nicely. 1 Quote Link to comment Share on other sites More sharing options...
Paid a bod yn dwp Posted March 1, 2016 Share Posted March 1, 2016 On 24 November 2015 at 11:41 AM, MOB said: If it's RQ2 you're playing, I heartily endorse Borderlands for a beginning campaign! The sequential nature of the adventures also make it an easy experience for a GM new to RQ. From there, the less structured adventures on offer in Pavis & Big Rubble could follow on (though save the very high-powered Cradle for much later!) "River of Cradles" is RQ3, but its not very hard to switch between the two editions. The Troubled Waters scenario is like Borderlands, actually a set of linked adventures, and also excellent for beginning characters. As noted above, River of Cradles, Sun County, Shadows on the Borderlands and Strangers in Prax all then flow very nicely. @MOB I remember River of Cradles and Troubled waters scenario fondly, and of course the excellent Sun County. I also remember River of Cradles missing an explanation for what "Mudsharks" were supposed to be. In the spirit of the Runequest Glorantha revival, could we finally have an official description for the Mudshark? What exactly are they? I remember fudging it and playing it as a crocodile, but was always somewhat confused by the description of the sounds they made -  "whuffing" and then "barking".  Be great to finally have an official Chaosium errata for the Mudshark. Quote Link to comment Share on other sites More sharing options...
Noita Posted March 1, 2016 Share Posted March 1, 2016 3 hours ago, Paid a bod yn dwp said: @MOB I remember River of Cradles and Troubled waters scenario fondly, and of course the excellent Sun County. I also remember River of Cradles missing an explanation for what "Mudsharks" were supposed to be. In the spirit of the Runequest Glorantha revival, could we finally have an official description for the Mudshark? What exactly are they? I remember fudging it and playing it as a crocodile, but was always somewhat confused by the description of the sounds they made -  "whuffing" and then "barking".  Be great to finally have an official Chaosium errata for the Mudshark. http://www.glorantha.com/forums/topic/mudsharks/ Quote Link to comment Share on other sites More sharing options...
Mankcam Posted March 1, 2016 Share Posted March 1, 2016 (edited) On 28 September 2010 at 2:31 PM, wbcreighton said: Quoted from a rq-rules mailing list post 2007: The ultimate linkage would be to run: Borderlands, followed by a trip to Griffin Mountain, after which they return to Pavis, run through most of the scenarios except the Cradle, go through the Big Rubble, and then do the Cradle scenario. Borderlands last scenario (7) has the PCs heading up to meet some people from Dykene, which provides the opportunity to go on into Balazar and the Elder Wilds. The PCs could adventure there for a while, build up some skills and such, and then head back down to Prax for loads of adventures in New Pavis and the Rubble before the Cradle arrives. - R.Meints Yes, most certainly purchase the Gloranthan Classics pdf collection and you're good to go. The outline above is a great guide on a good order to run a campaign, and should provide years worth of gaming. The settings are very sandboxy, so you can also easily port scenario ideas from other game systems and transpose it with Gloranthan trappings, which can also further extend your campaign. But how it stands, the Gloranthan Classics will provide several years of gaming material even for the most regular troupe. If wanting more background info on the Orlanthi, then grab Sartar Kingdom Of Heroes and Sartar Companion. These titles are for HeroQuest, but over most of the books are devoted to pure content, not game stats, so this can easily port to RQ or BGB with minimal effort from the GM. Edited March 1, 2016 by Mankcam Quote " Sure it's fun, but it is also well known that a D20 roll and an AC is no match against a hefty swing of a D100% and a D20 Hit Location Table!" Link to comment Share on other sites More sharing options...
TRose Posted March 1, 2016 Share Posted March 1, 2016 Â Looks like we all love the Gloranthan Classic here. Â Another thing you could do is start in Griffin Mountain and then send your players to Pavis /Borderlands as there a scenario that sends the players on a caravan to Pavis . Quote Link to comment Share on other sites More sharing options...
Paid a bod yn dwp Posted March 1, 2016 Share Posted March 1, 2016 3 hours ago, Iskallor said: http://www.glorantha.com/forums/topic/mudsharks/ Thanks for this. That seems like a good fit for a Mudshark. Is that the original intended explanation, or just a sensible interpretation of what a Mudshark could be? Quote Link to comment Share on other sites More sharing options...
Noita Posted March 2, 2016 Share Posted March 2, 2016 7 hours ago, Paid a bod yn dwp said: Thanks for this. That seems like a good fit for a Mudshark. Is that the original intended explanation, or just a sensible interpretation of what a Mudshark could be? A sensible explanation. Quote Link to comment Share on other sites More sharing options...
Paid a bod yn dwp Posted March 2, 2016 Share Posted March 2, 2016 10 hours ago, Iskallor said: A sensible explanation. And whats the official version of the Mudshark? Quote Link to comment Share on other sites More sharing options...
Warthur Posted March 3, 2016 Share Posted March 3, 2016 18 hours ago, Paid a bod yn dwp said: And whats the official version of the Mudshark? A cheeky Frank Zappa reference? 1 Quote Link to comment Share on other sites More sharing options...
David Scott Posted March 4, 2016 Share Posted March 4, 2016 You can't go wrong with Apple Lane. Within are two excellent starter scenarios - Gringles Panshop and the Rainbow mounds. If you want to go large straight away - I cut my teeth on Griffin mountain. 1 Quote ----- Search the Glorantha Resource Site: https://wellofdaliath.chaosium.com. Search the Glorantha mailing list archives: https://glorantha.steff.in/digests/ Link to comment Share on other sites More sharing options...
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