clarence Posted February 15, 2014 Posted February 15, 2014 Hi all, I just uploaded a pdf with rules for sci-fi gaming in BRP, that I have been using for a while. They are mainly for star wars-like space opera, but I believe they can be used in other settings as well. They have grown out of a frustration that there have been no actual starship rules for BRP (or not much for science fiction at all - though River of Heaven seems to change that). I appreciate all comments: overall concepts, game balance, language - anything at all. Download link: or try: http://ge.tt/9acymz12?c Clarence Quote FrostByte Books M–SPACE d100 Roleplaying in the Far Future Odd Soot Science Fiction Mystery in the 1920s
RosenMcStern Posted February 16, 2014 Posted February 16, 2014 Thank you. Definitely handy. Quote Proud member of the Evil CompetitionTM
threedeesix Posted February 16, 2014 Posted February 16, 2014 Awesome!!! Thanks. Quote Join my Mythras/RuneQuest 6: Classic Fantasy Yahoo Group at https://groups.yahoo.com/neo/groups/RQCF/info "D100 - Exactly 5 times better than D20"
clarence Posted February 16, 2014 Author Posted February 16, 2014 You're welcome! I hope it is of some use to you. Quote FrostByte Books M–SPACE d100 Roleplaying in the Far Future Odd Soot Science Fiction Mystery in the 1920s
Baron Posted February 16, 2014 Posted February 16, 2014 Thanks sir, will check it out. Quote Running: 1e AD&D. Playing: 1e AD&D, Astonishing Swordsmen and Sorcerers of Hyperborea. https://themichlinguide.wordpress.com/ http://themichlinguide.proboards.com/
Vexthug Posted February 16, 2014 Posted February 16, 2014 Thank you Clarence its always nice to have more tools in the toolbox. Miles Quote
clarence Posted February 16, 2014 Author Posted February 16, 2014 Thank you all for downloading! I hope you'll enjoy. All comments appreciated. Quote FrostByte Books M–SPACE d100 Roleplaying in the Far Future Odd Soot Science Fiction Mystery in the 1920s
clarence Posted February 17, 2014 Author Posted February 17, 2014 Thank you! I apologize for my writing being a little unsmooth - english is not my first language... I hope to add rules soon for ship condition, boarding and ramming! Quote FrostByte Books M–SPACE d100 Roleplaying in the Far Future Odd Soot Science Fiction Mystery in the 1920s
Skunkape Posted February 17, 2014 Posted February 17, 2014 Downloaded and will read when I get some time! Thanks for writing it up and posting it! Quote Skunk - 285/420 BRP book You wanna be alright you gotta walk tall Long Beach Dub Allstars & Black Eyed Peas
1000buffalo Posted February 18, 2014 Posted February 18, 2014 Quite nice, and thanks for sharing. I dig the module approach. It would be super easy for a GM to come up with a few corporations and models to work player options on price and effectiveness. Quote
Skunkape Posted February 18, 2014 Posted February 18, 2014 Got a chance to look over about 75% of the write up. Looks good so far! In fact, I'm going to use it as a basis for my BRP Sci-Fi campaign. Quote Skunk - 285/420 BRP book You wanna be alright you gotta walk tall Long Beach Dub Allstars & Black Eyed Peas
clarence Posted February 19, 2014 Author Posted February 19, 2014 That sounds great! I'm happy you enjoy it. Here is the first draft for the rules for Ship Condition that will be in the pdf with the next update: Ship Condition Ranges from 0 to -100. All new ships start with zero. -10 every time maintenance is not payed (1% of ship cost every fourth adventure). -10 for every damage not repaired properly after a battle. At -20 reduce one stat by 2. At -40 roll at the Malfunction table once every second adventure. At -60 reduce two stats by 4. At -80 roll for Malfunction once every adventure, +2 on Duration Table. At -100, the ship is entirely untrustworthy, with systems coming on and off arbitrarily. Roll on Malfunction Table freely! All stats at -6. Also use Ship Condition as a negative Repair skill modifier; especially effective with mid-combat repairs. To increase Condition, one Repair roll is required per +10, plus the expenses in Credits. It takes one day with the full negative modifier, two days with modifier halved. The modifier can also be used when buying and selling used starships. For example, a ship with condition -40 is sold at -40% compared to a new one. Quote FrostByte Books M–SPACE d100 Roleplaying in the Far Future Odd Soot Science Fiction Mystery in the 1920s
Hexelis Posted February 20, 2014 Posted February 20, 2014 Thanks, this is very cool. I've been wanting to do something like this for awhile. Quote
Skunkape Posted February 21, 2014 Posted February 21, 2014 Good start on the Ship Condition addition! Quote Skunk - 285/420 BRP book You wanna be alright you gotta walk tall Long Beach Dub Allstars & Black Eyed Peas
clarence Posted February 24, 2014 Author Posted February 24, 2014 Thank you all for the positive feedback! Here is the download link for the updated BRP Starships 1.1: http://ge.tt/3fu22wK1/v/0?c What's new: - Rules for Ship Condition - Added a fifth step in the combat round to make it clear where repairs, first aid and other skill rolls by crew members are made - Rules for disabling and boarding ships - Rules for ramming - New Module: Tractor beam I hope you'll enjoy! Quote FrostByte Books M–SPACE d100 Roleplaying in the Far Future Odd Soot Science Fiction Mystery in the 1920s
nerdvana Posted February 24, 2014 Posted February 24, 2014 Clarence, would you like a copy of this with bookmarks? (I was intending to do this for myself, but figured I'd offer it back with that for you if you desired it) Quote
Baron Posted February 25, 2014 Posted February 25, 2014 Hm, perhaps this will be helpful for a port of Fading Suns to BRP... Quote Running: 1e AD&D. Playing: 1e AD&D, Astonishing Swordsmen and Sorcerers of Hyperborea. https://themichlinguide.wordpress.com/ http://themichlinguide.proboards.com/
clarence Posted February 25, 2014 Author Posted February 25, 2014 @nerdvana: I would love to! (Why didn't I think of adding bookmarks...?) Do you need my email address? What program do you use to make the file bookmarked? I will have to check if I can have InDesign fix that in the next update, or perhaps it is easier in Acrobat? @Baron: I'm not very familiar with Fading Suns, so please keep us updated if you try to port it! It would be interesting to hear how the rules stand up to it... Quote FrostByte Books M–SPACE d100 Roleplaying in the Far Future Odd Soot Science Fiction Mystery in the 1920s
nerdvana Posted February 25, 2014 Posted February 25, 2014 I would love to! (Why didn't I think of adding bookmarks...?) Do you need my email address? What program do you use to make the file bookmarked? I will have to check if I can have InDesign fix that in the next update, or perhaps it is easier in Acrobat? I use Adobe Professional to do those changes. And why don't you PM me your email address and I'll do the bookmarking I'm interested in doing and send it to you to see what you think. If you like it you or I could upload it (probably best you as it is really your work). Quote
nerdvana Posted February 25, 2014 Posted February 25, 2014 Tried sending you a PM Clarance, as it didn't go to my sent folder I am not sure if you received it. Let me know if you didn't. I have the file on my 4shared though I can put the link in the thread here if you'd rather I do that. (I also fixed page numbering, applied some document properties and moved the location of the blank sheet to the end for reasons of personal aesthetics.) Quote
nclarke Posted February 25, 2014 Posted February 25, 2014 I think a PM stays in the Out folder until the recipient reads it and then it goes to the normal folder. Quote Nigel
nerdvana Posted February 25, 2014 Posted February 25, 2014 I think a PM stays in the Out folder until the recipient reads it and then it goes to the normal folder. I don't see it anywhere though. Its very weird as similar forums show me my sent PMs instantly. Quote
clarence Posted February 25, 2014 Author Posted February 25, 2014 I got your PM, nerdvana! I will look through the file and put it up on ge.tt, probably tomorrow. Thank you for your help! Quote FrostByte Books M–SPACE d100 Roleplaying in the Far Future Odd Soot Science Fiction Mystery in the 1920s
nerdvana Posted February 25, 2014 Posted February 25, 2014 I don't see it anywhere though. Its very weird as similar forums show me my sent PMs instantly. So, based on behavior, PM here doesn't save what you send but it does send as I got Clarance's reply to the PM in the PM views. @Clarance: Cool. Hope you like what I did. Quote
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