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MOB

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Everything posted by MOB

  1. Now that the Call of Cthulhu Metal Dice Kickstarter has reached $100k*, from now on, it's all about adding free stuff to the basic pledge. Check out the new stretch goals for the campaign's final 12 days... *it's actually just passed $112K
  2. You can run it in public on Roll20, Twitch TV or whatever as well, all from the comfort of your home...
  3. "...we're also talking to Q Workshop about offering a turkey bacon option for our many kosher and halal devotees", said Trumble. A tofu version was also considered, but the dice just kind of forlornly stuck there in the tray. "Besides, Cthulhu might be green, but he's no vegetarian, no way", Trumble said, apparently speaking from experience. More here: http://www.chaosium.com/blog/bacon-of-gaming-to-get-dice-tray-made-of-actual-bacon
  4. BTW, your FLGS doesn't necessarily need to be participating in Free RPG Day for you to run a game there that weekend, we'll still send you the PDF of the Quickstart.
  5. We welcome Ian and Sue on board the team! (Sue O'Brien is the new Boardgames line editor) "Sue and Ian both bring a much needed range of skills, experience, and a passion for all that is Chaosium. They game every week. They have been a part of our tribe for many years", said Rick Meints, Chaosium President. More here: http://bit.ly/2no9sg8
  6. We welcome Ian and Sue on board the team! (Ian Cooper is the new line editor for the HeroQuest Glorantha RPG) "Sue and Ian both bring a much needed range of skills, experience, and a passion for all that is Chaosium. They game every week. They have been a part of our tribe for many years", said Rick Meints, Chaosium President. More here: http://bit.ly/2no9sg8
  7. We have exciting plans for RQ organized play that will be revealed in due course. The first offering is the RQ Quickstart. We'll be putting out a call for GMs on Free RPG Day to run the Quickstart scenario in game stores. If you commit to do so, you'll get a PDF copy of the Quickstart the week before the big day.
  8. Only 20 hours left to get on board this awesome licensed Call of Cthulhu adventure. The 7 day Kickstarter seems to be a very successful format for from our friends Golden Goblin Press, which is at over $18K on a $7K goal:
  9. July 1st, 2017. If you commit to GMing the Quickstart in a store on Free RPG Day (June 17), you'll be able to download the PDF a week beforehand. That is the finished pic, we're not changing it any further.
  10. With 16 days to go, the Metal Dice Kickstarter is closing on $96K (191% funded), with 1107 backers so far. The two playmats coming up at $100K look pretty awesome and will help avoid getting your table dinged by the metal dice, which are heavy. https://www.kickstarter.com/projects/q-workshop/call-of-cthulhu-metal-dice-set-by-q-workshop-and-c
  11. The new rock lizard is grey with greenish tinges, to keep everyone (un)happy it seems
  12. Andrey has just finished a quite beautiful full page color pic of a dark troll wandering through the Vale of Flowers, with some trollkin in the background riding on giant bees etc. This is for 13AG.
  13. We upgraded our rock lizard for the new RQ Quickstart cover!
  14. We're taking the new RuneQuest Quickstart scenario through its paces again tonight here in Bellevue, WA .(Some of the party might know a thing or two about RuneQuest , but the GM for tonight's playtest of 'The Broken Tower' is a RQ and Glorantha newcomer, and doing an awesome job!)
  15. Awesome close up of the D6 shows teeth and tentacles:
  16. OK, Q Workshop might call them "Call of Cthulhu Metal Dice", but given they have fanged mouths surrounded by tentacles, I could see them being used in Krarshti gambling dens all over Glorantha... On Kickstarter now: https://www.kickstarter.com/projects/q-workshop/call-of-cthulhu-metal-dice-set-by-q-workshop-and-c
  17. The Kickstarter has met its 50K goal, so now the Stretch Goals are being unrolled... https://www.kickstarter.com/projects/q-workshop/call-of-cthulhu-metal-dice-set-by-q-workshop-and-c
  18. This is likewise the case with the new Chaosium edition of RuneQuest, currently in development. Rules-wise, it is certainly less complex/crunchy than RQ 3rd or 6th editions (it is somewhat more complex than the 2nd on which it is based though, in that introduces runes and passions into the game mechanics.) Which we will also do for the new edition of RQ.
  19. This update shows the stretch goals: https://www.kickstarter.com/projects/q-workshop/call-of-cthulhu-metal-dice-set-by-q-workshop-and-c/description
  20. Q Workshop's Call of Cthulhu Metal Dice Kickstarter is live: https://www.kickstarter.com/projects/q-workshop/call-of-cthulhu-metal-dice-set-by-q-workshop-and-c
  21. Kickstarter is now live! https://www.kickstarter.com/projects/q-workshop/call-of-cthulhu-metal-dice-set-by-q-workshop-and-c
  22. A few more snippets from Great Winter & Time of the Two Counts about Governor Halcyon, in the febrile period leading up to the Second Battle of Moonbroth: "While momentous events wracked Dragon Pass and the Holy County throughout 1624, tensions continued to simmer in Lunar Prax. The farmers of the Cradle Valley once again enjoyed a bumper harvest, but Governor Halcyon’s insatiable appetite to enrich himself was continually vexed by his superiors’ relentless demands for men, beasts, equipment and slaves, all needed for the Reaching Moon Temple project in Dragon Pass. Though the Armistice of Prax forbade attacks on settled territory, Sor-eel’s abrupt departure with most of the Lunar garrison during the Great Winter tempted increasing numbers of nomad bands to raid along the borders. Vega Goldbreath increased patrols and vigilance in Sun County, so most of the raiders tried their luck in Pavis County or better still the Grantlands, where the Lunar forces were spread the thinnest... ...An increased reliance on mercenaries backfired, when Halcyon var Enkorth reneged on paying them what they thought their due. Even before the Great Winter the Grantlanders had led a precarious existence, and since then suffered at the hands of the governor’s pitiless tax gatherers. The Longspear Slayers and Sir Holburn’s Axe brothers simply took to plundering themselves, forcing Duke Raus and other leading landholders in the Grantlands to raise money of their own to pay them off... ...The nomad incursions grew ever more bold. Late in Sea Season, Duke Raus sought an audience with Count Invictus on his way back from Pavis. He bitterly recounted that when he told the Governor nomads were now riding with impunity through his lands, Halcyon var Enkorth said he no longer had any troops to spare for such an unimportant, far-flung outpost, suggesting if Raus was unhappy he should go hire mercenaries of his own! In frustration, the Duke dispatched a delegation of landholders led by his daughter Lady Jezra to Furthest, there to beg for relief from Tatius the Bright..." (sea season, 1624)
  23. Again, that's why everyone says the Morokanth cheated to win the Contest. And obviously, their herd-men were cheated.
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