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Darius West

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Everything posted by Darius West

  1. Ragnaglar is generally depicted with a goat head. Besides, this is all a moot point, you can still meet the Eternal Battle on the Plains of Prax if the whole giant block of truestone with chaos seeping out from under it isn't enough. This is all old territory to the God Learners and their monomyth. Kajabor is not the same deity as Wakboth. They aren't the same for hero quest purposes. They aren't just some "bad man" stand-in for the Summons of Evil ritual. They are on a whole different level, and they are not the same as each other. Wakboth is the god of evil. Kajabor is the god of entropy. They are not equivalent.
  2. It's hard to climb a staple ladder in a hurry with no air in your lungs. ⭐/5 Would not try again. You have done some seriously good work there. I have a pretty good idea about how time consuming programming an environment on your own can be. I'll give you ⭐⭐⭐⭐for encouragement and your last ⭐upon completion. ☺️
  3. Yeah, idk about you, but given the wrath of a healer generally amounts to a sleep spell, I felt I had to up my CA's game. She became a loan shark. I found threatening to call in people's tabs was more effective at crowd control than a sleep spell alone. 😉
  4. Yeah, certainly Alhazred came up with a good idea for a topic. In terms of this, I have what I call my "Dangerous Book Collection". It is not so much necessarily about collecting occult books, so much as books that have been banned for whatever spurious reasons, or books that have proven to be troublesome to their societies even if they weren't banned. Of course I have quite a few occult books in the collection, because they have been scheduled by the Vatican as being unfit for the eyes of Catholic layfolk. Interestingly, the much vaunted Picatrix has been translated into English (from Spanish) in the last few years. While it is essentially just a short book detailing how to make amulets that allegedly harness the influence of the planets, it has this enormous reputation, and keeps showing up in RPGs as this occult "mega text". I'm not certain the subject matter really qualifies, as I doubt there is anything in it that hasn't been covered by Paracelsus or Albertus Magnus.
  5. Let's make this easy. As Keeper, Call of C'thulhu is your game world. Does H.P. Lovecraft even exist in it? I mean, think about it, does H.P. Lovecraft exist in the stories he is writing about? The answer is no. It is perfectly reasonable to say that there is no HP Lovecraft in your world. This is not to suggest that HPL could not exist in your world, but he is a little known writer for fringe literature publications. Most CoC games start in 1927, by which time HPL is divorced and has yet to write Call of C'thulhu. He could be an NPC the players bump into, and his early death could be attributed to mythos forces other than the intestinal cancer that killed him. Or, given that he is basically right about everything, perhaps he is some sort of dark avatar or prophet of Nyarlathotep, every bit as cursed and dangerous as Abdul Alhazred himself, sent to corrupt the readers of Weird Tales for some arcane reason. I believe there is an edition of Different Worlds magazine that actually covered HPL as a C'thulhu character, but I don't remember which edition it is.
  6. I am betting that this is hackers looking for bitcoin mining opportunities from very gullible people.
  7. I literally own and have read all those books. Also, I believe you meant Isis Unveiled (not Evolved) by Blavatsky. The Beatus Methodivo is usually printed as "Bermechobus" and should be written as the Bea-Methodius. It is supposedly written by Saint Methodius, but the authorship is generally described as being Pseudo-Methodius becaus nobody believes that. It is a book that prophecies the end of the world, a bit like Revelations,and has a pseudo-gnostic heritage. It appeared first as part of the Mirabilis Liber, which is a book of Christian prophecies from diverse sources. This one is seldom reprinted and is hard to find. The Emerald Tablet is literally a single page of cryptic allegorical alchemical poetry, best read in the original Greek. It is all about the interpretation, but supposedly it covers the recipe to make the philosopher's stone. For those who want to know, the Alchemical belief was that it must be possible to produce metals the way nature and the Earth produces metals, and that was the Philosopher's stone, via a process of evaporation and condensation. Of course the real philosopher's stone was naturally occurring and relatively stable but immensely rare Americanium crystals. The Golden Bough is a colossal 26 volume treatise on the anthropology of religion with particular reference to the role of human sacrifice and other fertility motifs. There is a still large (400 odd pages) condensed paperback volume with a Bosch painting on the cover (the Garden of Earthly delights). The I Ching is an oracle that allows you to perform divination by casting yarrow stalks, or coins, and it will provide you with a cryptic series of suggestions about the situation that is troubling you. You know those Chinese six line pictograms with open or broken lines? It's about them. There are umpteen different translations and editions. The Key of Solomon is a renaissance book that covers summoning demons via magical circles and the use of candles and a black mirror. it has a few other spells in it too. It uses the Transitus Fluvii alphabet of Agrippa in its sigils (which speaks to its origins pretty eloquently). This is not to be confused with other works attributed to Solomon, as there are quite a few. Isis Unveiled is a large book by Helena Blavatsky, founder of the Theosophical Movement. It is generally believed that she plagiarized it. The book's first chapter covers psychic phenomena and a critique of science, and the second covers a wide ranging treatment of religious philosophy. It also covers some weird and pretty racist statements about a pseudo-evolutionary theory of humanity. The Oracles of Nostradamus has had many editions, and essentially contains a large number of 4 line poems in Old French, that purport to tell of future events. The prophecies tell, amongst other things, of the coming of 3 Antichrists. Plenty of reprints, as certain people try to hype up interest in Nostradamus every decade or so. The Witch Cult in Western Europe is by Margaret Murray and was published on the back of the success of the Golden Bough. It is a 1921 introduction into what became the Wicca religion. The Zohar is the primary text on Kabbalah. It is a big thick book on the mysteries of the Torah (first five books of the Hebrew Bible). It is an exegesis on the mystical cosmology of Kaballistic Judaism, and is considered a mystical text.
  8. If the ghost is just hanging around, and the Shaman can perform a ritual in the space without interruption, the Shaman can perform that ritual that makes the spirit visible. People who don't know what just happened may think the Shaman performed a summoning spell.
  9. Flaming torches are not exactly brilliant for keeping a healthy air supply either. Gas build-up in underground spaces is super-dangerous, especially as your first warning is when you discover that you can't breathe, and have to figure out what the problem is and what to do about it while having no air. Having been in that situation once, I seriously do not recommend it to others.
  10. That's easy. If a Chalana Arroy tells you that a fallen enemy is under their protection, then if you attack that person, the Chalana Arroy can cast sleep on you. Of course, once you are sleeping, you are likely also under the healer's protection. Of course CAs are not infinite magic point batteries, and can be countermagiced and exhausted of mps, and then there is nothing they can do about you dragging away their patients and slaughtering them. Having covered this disgusting topic with a good few RQ GMs, there is a consensus about the best method to deal with broo babies. Typically the treatment for broo babies is to get a shaman to use spirit sight and disruption spell the broo baby within the victim, then have an Arroin healer surgically remove the broo before its corpse festers inside the victim. Other means of removing the parasite generally result in killing both host and parasite, as broo babies can use their cutting edges to instinctively "dig in" to their host with lethal consequences if they are threatened. Also, if an Orlanthi can touch a broo baby, they can potentially teleport it (preferably into a fire somewhere) without harming the host/victim.
  11. The Block is unlike other mythological sites. It and the story which go with it are pretty unequivocal. Nothing screams fact like a million tons of Truestone sitting on Wakboth who is still trying to seep out into the local environment. I think evidence like that would make scientists into true believers in the Storm Bull.
  12. Broo babies are not implicitly innocent like other babies. They are invariably the product of rape. They are chaos monsters. They will likely kill their "mother" by tearing their way out. They represent a chaotic danger to the mother, and it is difficult to remove them without magic. Chaos is the cancer of the world, and broo babies are part of the problem on every level. Perhaps they will grow up to be another Wild Healer of the Rockwoods, but lets face facts, that isn't how it is going down. I refer you to real world examples such as Tibetan monks who eat yak meat, and the same goes for Japanese monks eating fish which they class as "vegetable" despite eating meat being against Buddhist doctrine. In practice, cultures are very pragmatic, and to say that a healer needs to starve to death rather than eat an animal is absurd. The oath is primarily in place to act as a means of encouraging sentient beings not to become involved in pointless wars that damage the world. It is a prohibition against killing that tries to lead by setting a good example for other sentient beings to follow. What a healer is not allowed to do is to pick up a weapon and kill other people. In Glorantha, that is so abnormal it is like walking around naked in public. What is important is intent, and the intent is about sentient life. Now the caveat here is, that different subcultures exist within the cult. In some areas like the hospital temple of Nochet there are orphans employed to save the bugs, but you won't see that amongst the Praxian Chalana Arroys who live with the tribes; they simply can't afford to be that sentimental, and intent is everything.
  13. The issue is a fraught one in RPGs in general. Every GM has a tendency to over-reward their players, and this is a problem that doesn't only apply to RQ, but has been around since D&D was Chainmail the wargame. The answer is to opt for realism imo. If it is in the room, if the player characters can find it, and if they have the means to carry it away and sell it, then it is part of the reward. As such, unintelligent monsters won't have much loot, and the GM will have to make more intelligent monsters more dangerous to compensate. Also, intelligent monsters can often make a good go at running away with loot. As a side issue, once I had my Call of C'thulhu players fighting a witch, and they managed to beard her in her witches kitchen, and eventually they managed to defeat her. The treasure was not so obvious. There were plenty of dried herbs and body parts. There was her book of shadows. There was her cauldron, athame and her magic flute, as well as a cursed familiar summoning ring. Most of the party divided up the pitiful spoils, but one gangster character asked me, by note, about the provenance of the furniture, as he had an antique dealer contact. As it turns out, it was all colonial era antiques and worth a small fortune to the right buyer, and all the other players had ignored where the money was.
  14. The philosophy of Chalana Arroy is one that is fraught with contradictions and difficulties, as it is literally impossible for a living creature to live without taking the lives of other living things to eat i.e. plants. (Actually there is a way, but we'll get to that) There needs to be a line drawn between how the cult is practiced in various areas. Some places which are close friends with elves will have strict restrictions against eating animals and using food song. It is mentioned in the forthcoming RQ:Gods of Glorantha book that Nochet Temple employs orphans and lay members to keep the space clear of insects. On the other hand, don't assume these rules hold true in all places at all times. There are plenty of Chalana Arroys who eat meat and even lay traps for animals to fall into to feed themselves, especially in Sartar. The real issue is whether Chalana Arroy will chuck you from the cult for stepping on an ant, and the answer is generally "no". The aim of the prohibition on violence is to de-escalate the violence that is endemic to Glorantha, as a political aim for the betterment of the world. For example, there were Chalan Arroys who participated in the God Project of the First Age, and those who aided Harmast Barefoot. Both thought they were trying to bring peace and healing to the world. Chalana Arroy as a goddess is likely over-familiar with the contradictions mortals face in their attempt to emulate her. Much depends on intent. Chalana Arroys are allowed to accidentally kill creatures. This is called malpractice if done during healing, and is forgivable. Sometimes a healer fumbles. Sometimes a healer steps on an ant. There may be weregeld involved for sentient creatures. However the goddess will know if you killed someone "accidentally on purpose" and chuck you from the cult. Chalana Arroys can abort broo babies. They can also cast their spells against Chaos creatures, as Chaos is the cancer of Glorantha. This goes for diseases too, as thought they are alive, they are the enemies of Chalana Arroy. You can be as violent with diseases as you please. Chalana Arroys can cut living things with blades, otherwise surgery would be impossible. This is an example of needful as opposed to needless suffering. Chalana Arroys can kill and butcher animals if the culture relies on them for food. Out of respect, normally someone else will likely perform the actual killing fi they are present. If not, the Chalana Arroy will likely put the creature to sleep before killing it peacefully. This is needful suffering, not needless. Sentient life is the priority. Animals won't be killed profligately or for sport by Chalana Arroys, and there is likely no reason why they can't learn to use Peaceful Cut when living in Prax. There is also the possibility of "found meat" i.e. something that was dead before you arrived. Now, if a Chalana Arroy is in their clan Tula and their feuding neighbours come over the hill to drive the entire clan away for good, the healer is obviously encouraged to heal the injured, but cannot take any hostile moves against the attackers, and may only use their sleep or befuddle spell in defense of their patients or themselves. They are also obligated to heal the attackers if they ask. The Chalana Arroy may not draw a weapon, not even a shield (season according to tradition), in the defense of their people. Those Healers who never kill. Every cult has over-achievers. They generally go on to become heroes. Chalana Arroy is intrinsically more mystical than pure theist in the tone of the cult imo. Chalana Arroy was also illuminated by Rashoran before time, possibly before she ever took up the healing path. Now fanatics who follow Chalana Arroy may well develop mystical powers that create globes that magically bring ants the step on back to life, and they may even be able to refute the need to eat, drink and sleep like good ascetics, thus subsisting on air alone, and maybe not even that. For this reason it is worth perhaps considering that there is an issue of scaling in the whole "thou shalt not kill" issue. For lay members, its not as big an issue as for a High Priestess perhaps? Season to taste.
  15. Well, one of the tales is clearly and obviously incorrect. How can Wakboth be eaten by Arachne Solara when he's pinned under the Block? How can Wakboth be in Hell when he's pinned under the Block and struggling to get out to this day? Some cultures just don't know the facts, and can't tell one Chaos deity from another. Damn hicks. Send them to Jonstown and get them an education. 😆
  16. Arachne Solara didn't devour the Devil. Stormbull buried Wakboth (the Devil) under the Block. She devoured Kajaboor, who is Entropy, and rebirthed him as Time. On the other hand, Time consumes everything (like Entropy). Really, Time is still Entropy; a long drawn out death from falling apart slowly. This is what Arachne Solara has incorporated into Glorantha; death by old age for the whole world.
  17. That entirely depends on the period. There were pike heads that were sheathed in spiked metal for a meter or more down their shaft to prevent people hacking the head off. During the time of Alexander the sarissa was made of cornel wood which is hard and springy, and while they had large broad steel heads of up to about 2.5'long and perhaps 6"-8" wide, they had a heavy bronze butt spike (for setting against charges), and a bronze tube so that the sarissa could be collapsed to a more manageable size for transport, and the broken down section with the spearhead could be used as a spear, given that sarissas were 18'-22'long. As to the actual shape of pike heads, some were small leaf heads, but some were more like partisans, or had boar spear crossbars. Some had very long spearheads. Japanese pikes, aka the nagae yari used by the Oda clan, generally had very long blades rather than haft protection sheaths. While the spear is a very ancient weapon, the pike really only comes into its own with the invention of mounted warfare, and it evolves a lot over time. In Glorantha, the evolution of the pike/sarissa is a very Dara Happan affair, obviously to counter the endless Pentan invasions, but we can assume the sarissa is the model for pikes based on previous info, save with a bronze head. and they definitely have large broad spearheads with some haft protection. So, yeah, pike heads were actually pretty big by-and-large, but does that really change the damage argument? Does having a big heavy weapon necessarily make it do more damage? I would argue that this is something of an ancient 1970's Dungeons and Dragons convention in RPGs, and while it may hold true for 2h swords or halberds being swung down at full force, I am seriously unconvinced that stabbing weapons with similar head width really do more damage than each other. Does a 6" wide spearhead on a 4' shaft do less damage than a 6" spearhead on a 22' shaft? I have serious doubts. RQG greatswords are described as being slashing weapons, but are invariably depicted as having pointed heads. 2d8 provides a lot of variation in damage, and imo that is what we need to consider here. When I GM I play that greatswords that special (slash) or critical are being employed to their full potential as slashing weapons. On the other hand, not every damage roll is memorable, and those which land below half damage can be narrated as being examples of halfswording, poking, or pommel strikes, to flavor the combat a bit.
  18. If you read more carefully, this is a formal ritual apportionment of a carcass that is done on special occasions to mark social standing within the tribe. It is likely fair game to trade your cut if you can after the apportionment, but it is unlikely that anyone will trade down due to the loss of status implied. Also, this doesn't apply to a Praxian family's periodic routine slaughter and butchery of their livestock, when they get whatever piece they want.
  19. Ritual Portions of the Peaceful Cut “If you do not like your allotted portion, be braver and win more acclaim.” While it is well understood that the Peaceful Cut allows an adherent of Waha the Butcher to painlessly kill an animal and then strip down the carcass in an extremely efficient manner so nothing goes to waste, there is more to the process, and there are extra levels of ritualized consumption that follow in formal clan and tribal settings. When the Chief calls a feast, he himself performs the ritual butchery before the tribe, and then uses the occasion to establish the hierarchy within the clan or tribe. This is frequently performed when an important visitor arrives and hospitality needs to be demonstrated, but it serves as a concrete display to all the members of the tribe where they presently sit within the structure of the clan as handed down by the eye of the Chief. This of course involves a level of unstated politics, with the demoted often being resentful, and the promoted often becoming both grateful of the recognition but potentially more ambitious too. Generally a single large animal is capable of feeding an entire clan for a day, however on some feast days more than one animal will need to be slaughtered if he gathering is large or the clan is prospering. On feast days and occasions when a single beast is slaughtered, and especially on days when the clan must slaughter an animal of their own tribe, there is a ritual apportionment of the kill to tribe members according to their status. On the occasion of a substantial military victory over another tribe, it is typical that one of the defeated enemy's animals will be butchered and eaten to mark the victory, but woe betide the Chief who performs such a feast before the enemy has truly been defeated and driven off, as the enemy shamans may strike from the carcass of the slaughtered beast if they have enough of Waha's favor remaining, thus such a feast is in itself a test of the Chief's leadership and judgement (and perhaps best attempted only after a divination to discover Waha's opinion). It is important to note that this is not an everyday occurrence, and each family within the clan will slaughter their own animals every couple of weeks, then set about preserving the meat and retrieving the bone, sinew, and hide for crafting purposes without more than the basic peaceful cut ritual being employed. The tail is always presented to the Eiritha cult for ritual disposal, though if none are available, every Praxian knows the prayer for disposing of a tail in the fire and sending the animal spirit back to Eiritha, as it is taught to lay members. 1st Cut. The Tail- This is an all-important part of the Peaceful Cut and is conducted as soon after the slaughter as can be managed practically. The tail is carefully ritually dismembered with prayers to Eiritha while facing in the direction of the Paps Oasis. This directs the spirit of the beast to return to Eiritha for rebirth, and is essential so that a ball of tails cannot be constructed. Even wild Prax beasts found dead will be swiftly afforded the cut of the tail to allow their return to Eiritha. It is considered a sacred duty and the core of the entire ritual. Requirement: Nobody eats the tail. Tail meat is not considered an offcut, but an offering of thanks to Eiritha and the ritual sending of the spirit of the beast back to her womb for rebirth with the thanks of the tribe and clan. The tail is ritually burned to ash by the present ranking Eiritha priestess. To steal a tail is the hugely taboo act of an enemy and is a killing offense. 2nd Cut. Eyeballs-These are provided to the clan’s most successful scouts or archers of the day. They are generally spiced and boiled first. They are of course entitled to other portions too. After the Gods, comes the scouts. Requirement: Clan members with Reputation 5%-20%, and a scouting coup. 3rd Cut. Head Meats- Cheek, neck, and so forth are reserved first for visitors as their portion, and a sign of hospitality. If there are no visitors, then they are provided to clan members of foreign cults, who act as de facto foreigners regardless of whether they are from outside the clan or not. Requirement: Foreigners with reputation of 20%+ 4th Cut. Tongue-The tongue of the beast is a large and tender muscle and much sought after. Junior priestesses and any priests of cults other than the primary pantheon of Waha, Eiritha, and Stormbull may be given a portion of the tongue to boil. Requirement: Junior Rune level clan members (Shaman, Acolyte, and Priest-level) with Reputation under 50%. 5th Cut. Brain-The brain of the beast is always reserved for the tanners of the clan, as in times past it was normal for tanners to use the brain to tan the skins, and by magic, there was always enough brain to tan the entire hide of the beast. The brain is also often fried in tallow and some favor it. Requirement: Any clan member with Craft (Tanning) at 50%+. 6th Cut. Plate-The plate cut comes from the lower middle of the beast, and is generally reserved first for initiates of Stormbull, but is generally available to Eiritha Initiates and other Earth and Life cultists. Requirement: Clan members who are initiates of Stormbull, Chalana Arroy, Eiritha or other Earth/Life cults, with a Reputation of 25%+ 7th Cut. Heart-The heart is a large muscle, and often quite tough, but full of nutrition. It is the cut reserved for the Khan. This is often more than the Khan can eat however, and he will often share the heart with those he favors. It is also not unknown for the wives of the Khan to quietly barter portions of other cuts in return for a piece of heart on their husband’s behalf. Requirement: This cut is reserved for the Chieftain of the clan. 8th Cut. Lungs/Tripe- Tripe for the toothless. Soft and rubbery, tripe is often ground or minced fine and given to the tribe members who have few teeth, such as the elderly. They are also sometimes served to Air cultists such as Gagarth (if they are even welcome), Orlanth, and Stormbull, especially if they are priests. There is no opprobrium in being served tripe, it is merely considered tender and easy to chew. Requirement: Anyone with Air Rune cult affiliation and a Reputation of less than 20%. Also available to anyone over 60 years old. 9th Cut. Sweetbreads- This is the pancreas, and is considered the sweetest cut of the beast. As such it is reserved for the senior Eiritha Priestess. While it is known that some have tasted the Sweetbreads, it is a sign of favor from the Senior priestess to be allowed to do so, and will be remarked upon for weeks afterwards. Requirement: Reserved for the senior Eiritha Priestess of the clan. It is gifted to a visiting High priestess if she is enjoying the clan’s hospitality. 10th Cut. Liver-considered the prime cut, the Liver is offered to the warrior who has earned the most acclaim that day. In some tribes it is always awarded to the warrior presently nominated as the Khan’s heir apparent. In other tribes it is considered a reward to be given to whoever does the best by the tribe on that day. It is the practice of the Tadawaha clan to reward based on daily performance. Requirement: Reserved for either the warrior of the clan with the highest Reputation other than the Chieftain, OR, as a reward for the clan member who earned the highest Reputation award in the last few days, as is the custom of the clan. 11th Cut. Kidneys- The kidneys of the beast are offered to the children of the one who owns the beast and has provided it for slaughter. This is considered a blessing on their lineage and they are always provided by hand by the highest ranking Eiritha member in gratitude to the parents. Requirement: Reserved for children of Adults with the highest Reputation. 12th Cut. Genitals-The genitals of the animal are reserved for the consumption of newlyweds and are believed to be full of fertility power. They are also given to adolescents at least once prior to their initiation to provide them with fertility in their adulthood. On occasion they are provided to older clan members to help in their fertility too. Requirement: Reserved for adolescents Age 12+, Reputation 0-3%, or the most recent married couple (any reputation) 13th Cut. Brisket- This is the chest of the beast, and is reserved for the better performing members of the clan. It is rich tasty, fatty meat, and serves to remind them that they are the foremost. Requirement: Reputation 60%+ 14th Cut. Chuck-The chuck steaks are generally reserved for the children of the clan. Requirement: Clan members under 12 years of age. 15th Cut. Ribs- These are given to the Stormbulls who delight in stripping the meat off them before passing the bones to the crafters to become armor. Requirement: Stormbull initiate clan members with Reputation of 50% or more. 16th Cut. Sirloin-This is the best meat on the beast, and is reserved for the most favored members of the clan or tribe. It reminds them that they are regarded the highest and that they are the backbone of the clan. Requirement: Any clan member with reputation of 50% or more. 17th Cut. Rump-These cuts go to hoi-poloi of the tribe. Young lay-members and initiates who have not quite been pulling their weight. This can include males and females, and it is a reminder that they are the hindmost. Requirement: Clan members under age 21 with reputations of 0-15%. 18th Cut. Flank- Flank is reserved for those who are no longer children but not yet initiates, in short the proto-adolescent lay members (ages 7-13). It is seen to help them grow and adapt to their sex roles in the tribe and clan. Requirement: Clan lay members of Waha, Eiritha, and Stormbull of ages 7-13. 19th Cut. Offcuts-The anus, the nose, the lips, and intestines, stomach, and various other nasty offcuts are reserved for the slaves of the clan, and the fringe dwellers who beg at the edge of the firelight. These parts often require washing or solid cooking before they can be safely eaten. Interestingly most of the cuts for the popular dish of Yelmalich are taken from the 19th Cut, and yet it is considered a delicacy. Requirement: Slaves, Baboons, Ducks, Newtlings, hungry dogs and similar scum.
  20. So you can jump into the crater and wind up on the moon? A sort-of enfolded dimension? That sounds the way I have extrapolated that dragonewt rebirth operates (to some degree).
  21. "Minotaury" is a seldom used adjective that means dark, looming and menacing, like being overshadowed by a minotaur. I discovered the word while doing a crossword puzzle a couple of years ago, and it amused me, so I look for opportunities to use it now. 😄
  22. If you prove that you also prove you are a godlearner and thus a heretic. It's a no-win situation.
  23. The Orlanthi acknowledge the existence of Yelm, but he is a god seldom seen under the minotaury skies of Sartar. When they see the Sun it is as "the light in the hills", at dawn and dusk, and occasionally if he peeps through the clouds, and dimly as a pale white disk when the cloud cover isn't too thick to obscure him completely. The god of dusk and dawn, the light in the hills, is Yelmalio or Elmal, depending on your clan's take on the matter. In Orlanthi lands you pray to them for sunlight, and your clan's allegiance to the old god Elmal, or the imported Yelmalio is an important political decision to make for any clan. They are both lesser faces of Yelm, and sons of the sun, but they are the only Sartarite conduits for solar magic unless some Dara Happans are in the area as occupiers
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