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Richard S.

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Everything posted by Richard S.

  1. Richard S.

    Hazia?

    How to have a dragonnewt PC, step 1
  2. Wait, what rules set is this question referring to? RQG? And if so are blessings just another name for rune magic or are they a new type of divine magic?
  3. Belintar and the Red Emperor are a few famous examples. I wouldn't say Delecti counts as he's not really a demigod, just a really powerful sorcerer. And the zombies don't really worship Delecti either, as they're just reanimated corpses.
  4. Ah, okay, I was under the impression that to be OGL it needed to have an SRD.
  5. Um... I'm pretty sure that MRQ2/Legend was never released under the OGL.
  6. Alright, I've already given some thought to an OSR Elric-inspired game before so I have a few ideas for a 13th age one. Most likely the icon system could be used to represent your allegiance to Law, Chaos, or Balance, and possibly you could have a relationship to one or more gods as well. For races, I'd say each culture from the young kingdoms could count as a separate race, and of course Meniboneans would be another, albeit OP, race. The non-magical classes, namely the fighter and rogue, would work just fine as-is as far as I know, and the Wizard or Warlock could be used for a magical class, though some redesigning may be in order to more closely fit how wizards are represented in the world. Possibly some other classes such as Dreamthieves could be added as well.
  7. Vasana is the rock-lizard killer on the cover of the quickstart.
  8. And he's fighting left handed too, with a klanth nontheless. I'd be very interested to know the story behind how he got that.
  9. While I have no problems with this personally and understand why you would want to do it, I'm glad you didn't go for that style simply because I think it would've drastically affected how people would think if me if I started reading it in school or something.
  10. My campaign never got to huge world-shaking levels, but we weren't really doing that low of a game either. I feel RQ actually works best for mid-level games, with just a group of adventurers making their own way in the world without any huge obligations to their clan or city, even if that isn't the "Gloranthan" way to play.
  11. Yeah, I'm pretty sure most of us assumed that they had a correct position. It's probably not that important though.
  12. To all the people confused about the color, you do realize it's probably not that hard to change it if necessary, right?
  13. Do you mean Babeester Gor? Maran Gor is Earth & Disorder. Babeester was Earth & Death since her birth as Ernalda's avenger.
  14. Ah, I was pretty sure it came out before, my bad. T&T's magic system was strength-point based, which is functionally the same as magic points.
  15. Valid points, but me being a stickler for accuracy I'm going to point out that organic character development, damage reduced by armor, and (technically) mp based magic were originally introduced by Melee and Tunnels & Trolls. Still, RQ certainly helped promote those ideas.
  16. I thought they reproduced via exploding and sending spores everywhere? Of course that little tidbit is from the Mongoose books so it's probably not canon.
  17. I think they're the red elves, also known as goblins.
  18. Tropical plants, like palm trees. They had a big empire in Pamaltela for a while until all the second age empires got screwed over. In the Godtime they covered most of the slopes of the Spike, with white being at the peak and green/brown around the base.
  19. I think the man rune is one of the more ambiguous concepts in Glorantha. It can stand for mortality, the human body, ancestors, and/or civilization depending on how you look at it, but in RQ2 it says that some races/cultures use it to refer to "slave" or "food" as well an I know that in P:GtA Pavis' Man Rune affinity represents unity and harmony as it allows his cultists to foster unity between, crossbreed, and control to a degree the man-rune races within Pavis. Personally IMG, I like the idea of it standing for sapience, considering all intelligent creatures (besides the draconic races) seem to possess the human shape, at least partially. And while there are sapient beasts out there, I believe it's said in Anaxial's roster that such animals are around one in a million. That knowledge/intelligence aspect also plays into the ancestor portion as well, considering one of the main reasons (in my understanding) that ancestors are contacted is so they can pass on what they knew to their descendants.
  20. Actual I'm pretty sure it's been said that Gloranthan lightning is orangish rather than blue, as orange is the color of storm. Blue represents rain and/or storm's victory over water I believe, and white is the color of clouds and silver, the metal of the middle air.
  21. I think the halos may have something to do with illumination, although I haven't seen the sourcebook yet so I'm not sure.
  22. What exactly are the differences between this and the Glorantha classic version?
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