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Qizilbashwoman

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Everything posted by Qizilbashwoman

  1. I don't think this was true in Canada, since the famous coureurs du bois were traversing intense, nearly impassible wooded regions to get to the Plains.
  2. it's proprietary to DWD Studios, I discovered. I haven't found any raw rules anywhere; it seems to be present only in their two current games, BareBones Fantasy and FrontierSpace. RPGgeek says: The games are really cheap on DriveThruRPG.com I guess.
  3. For those of you not from my area: https://en.wikipedia.org/wiki/Wendigo#Wendigo_psychosis
  4. think of a botfly crossed with a fetus. (now cry.) i don't think having a broo growing in your anus and blocking the exit is going to keep you alive. if it's under your skin and parasitising you that's a different story.
  5. In the New World, at least in the Northeast where I'm from, indigenous housing had the roofing replaced very frequently, and the actual buildings themselves burnt and rebuilt every couple decades or so. The roofing would harbour parasites - rats, bugs, mold, etc. - even with the smoke and cold and summertime movement to outer buildings, and eventually the wooden structure would become untrustworthy for various reasons - wear, rot, ants. Better to "clean house", so to speak. Often a short relocation (a mile or two) to a new site was in order as well, although that wouldn't apply to a city.
  6. I'm signing up for this newsletter because it's all I want to know right now. IRL shamans make their money directly as an occupation rather than getting a priest tithe: you work for your living, hucking out bad spirits for donations commensurate to your power. And this is still literally an occupation in countries: Korea is fairly infamous but it's also true of other places. Usually they also train assistants, who are unpaid labor and provide the grunt work assembling the basic charms and costumes and the like for ceremonies and for sale that the shaman then empowers. I just read an interesting paper about a Daur shaman (Academia is free and has tons of actual real researchers on it, it's not a spammy site): https://www.academia.edu/15712730/A_Revitalized_Daur_Shamanic_Ritual_from_Northeast_China
  7. i grew up two miles from the Narragansetts and went to school with them, so yeh
  8. they don't even care if there's a hole, that's the entire point of it
  9. Much of the Atlantic coast north of the humid swamps and south of the subarctic of North America was burnt with great regularity starting in prehistory. These routine fires left underbrush cleared but large trees healthy and killed parasites like ticks. New England was once like 15% wooded, an excellent environment for game hunting and agriculture; it is currently 90% wooded and fires, when they happen, are nightmarish.
  10. Do uh we think the Hell Waertagi are going to be slightly changed by their experience
  11. As is Genert... Glorantha Sourcebook:
  12. laser eyes. same as regular spirit deer.
  13. I mean, nobody worries about how a sphinx or lamassu/the buraq fights. they're godlings or spirits or whatever.
  14. Counterpoint: they possess divine wisdom and intelligence signified by their human heads. Wisdom corrupted makes them poisonous, both pitiful and like the original wormtongues. The divine don't eat food the same way mortals do.
  15. It's "the problem with orcs", Glorantha-style.
  16. Here's an unlikely but random thought: given that OOO/Kimantor was replacing the male ancestral line of the pre-Esrolians, could it have been their male ancestral temple? Kimantor was ritually replacing the role of Storm with that of Darkness.
  17. they don't only target female animals the original Broo was "they rape women and the un-abortionable monster rips its way out of the womb, killing you". We don't, uh, have that anymore because that is nightmare fuel. Now they are still horrible monsters, but they have dicks that work like stingers. Anyone gets stung, they get a foetus IN THEIR BODY. You can cut or magic it out. Body horror but rape metaphor.
  18. First, I'd like to say that this is not the first time you've come at me for something I've allegedly done, always with the phrase "beating a dead horse", and always you end up apologising because you are flat wrong. Last time you were angry because you thought I was always making fun of the name of the Guide to the Gods of Glorantha when I joked I was gonna call it BaGoG, to refresh your memory. I don't know why you are always doing this but maybe next time you can think before you write. You seem to have a chip on your shoulder about me and I don't know why but honestly it's not my problem because every time you bring up a complaint it turns out not to be true. If you have a problem with me, speak the fuck up when you see it instead of festering until you yell at me for something that isn't actually something I'm doing. Yes, i appear differ from canon in arguing for longhouses. I do not differ from canon for saying people live in giant buildings specifically in Kerofinela (outside of Sartar's capital, anyway). This is canon. Also, the shapes of the giant Kerofinelan clan residences are described as "quadrilateral", not square. The hearth areas are square. We've discussed this ad nauseum on this board and Authorities have weighed in that Square is not authoritative; quadrilateral is, which includes but is not limited to "square". I have also listened to people's arguments and taken into account good thoughts on why square is better, because I listen! But that's irrelevant since I was talking about this building. The Kerofinela comment was an aside. People don't understand these aren't alehouses. These are mass residences. the past is a foreign country. this is a bronze age skyscraper. this is part of how clans work and why you belong to an extended family. all over the world, the bronze age is about innovative giant buildings where every person in your tribe/clan/whatever lives. In Sumer, this turned into city-states and the organisation of them into the first bureaucracies, which were the priests of the gods and all work and food was organised via the city's patron god's temple. The most powerful people in Sumer included the brewers, all women, who were symbolically the architects of civilisation - hence why one was sent to Enkidu to tame him. She is badly translated as a "bar maid" or sometimes even as a "sex worker"! In fact, she was the organiser of the main source of caloric intake and food storage for all of the city. I bang on about this because it's so interesting for Glorantha. Also, not just the past; people still live in longhouses around the world, I've been to places where this is the norm. Indonesia, for example, has areas where this is the norm.
  19. longhouses (including in Kerofinela) are dwellings. look at the scale. probably 200 people live in that building at minimum, if you include the hearth, which is where everyone gets their daily food (cooking is a profession, not 50s style per wife; alemaking is one of the more important subspecialisations and historically women always brewed)
  20. "Violence is always an option" applies to Ernaldans equally, and anyone who forgets that Earth people carry Very Large Knives deserve what they get. Sure, Wind people are the raiders, but knives are an essential part of every person's kit for both practical and self-defense reasons. Sometimes you don't just trick; sometimes you cut their throats.
  21. hey the real arrival was the l i n e a r b a n d k e r a m i k; the beaker folk was a crucial moment in european prehistory but was bronze age stuff. the lbk came from anatolia in the early neolithic. they weren't using slash-and-burn! "The difference between a crop and a weed in LBK contexts is the frequency." (emmer wheat, einkorn wheat, pease, lentils, poppies, flax, hemp)
  22. Arir is much the same and there's no real "reason" for it. Odayla and Orogeria are the favored goddesses there, depending on your ethnic background, although Pelorians revere One Two (Ourania) and Her Twin Emanations as "high" gods and Theyalans worship Orlanth. But both live very similar lives and both initiate their female children as "bearlings", a term that appears in Pelorian as deneg eria and corresponds to the Voria age of Ernalda. Ernalda seems to be identified with Odayla entirely.
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