creativehum Posted May 5, 2016 Report Share Posted May 5, 2016 I was a latecomer to all things Glorantha, so there are things I'm still sorting out. Here is one question I have, which leads to further questions: In RuneQuest the object is to adventure, be noticed, become a Rune Lord or Priest. From what I understand (which might be wrong), PCs did not start with Runes and gathered powers from the Gods with time and effort. In HeroQuest: Glorantha, however, as well as Sartar: Kingdom of Heroes, the PCs start with Runes tattooed on the bodies which bestow magic upon them from the start of play (because the PCs revive them now for reaching adulthood) Questions: 1. Are the runes PCs start with in HQ:G the same runes that PCs once sought out in RQ? That is, do the PCs start with what they once had to work to get? Am I understanding this correctly? 2. If so, why was it changed? 3. How does this play out for people? What are the advantages and disadvantages for each method? 4. Does anyone using the HeroQuest rules and new source books utilize the rune quest logic of earlier editions? Thanks! 1 Quote "But Pendragon isn’t intended to be historical, just fun. So have fun." -- Greg Stafford Link to comment Share on other sites More sharing options...
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