French Desperate WindChild Posted November 10, 2022 Report Share Posted November 10, 2022 there is something i don't know about the impact of heroquesting in the world we know that with heroquesting you can bring some magic/relic from the gods plan, we know that you can "experiment" something different than what was teached in the temple but... is there a possibility that an experience is impossible to live? is the myth (aka what was done before time) frozen, and everything you can do during your heroquest was done during the myth ? or is it possible to change the myth, to transform the "before time" ? when I say change the myth, I don't say "change what the cult teach, but really what happened ages ago" Not sure my words are clear so let's go on a simple example^^ a community, powerful enough to do anything possible (the question is "what is possible"), decides to explore the hill of gold but wants yelmalio to keep his fire power. So day after day the heroquestors try to defeat ZZ. then there are few possibilities : 1) you cannot change your god (not what you believe, but really your god). if a lucky heroquestor succeed to defeat ZZ, that means that unvolontary (or not) the questor "merged" or "changed" yelmalio with another fire deity, keeping for him the fire (summon fire elemantal...) or for his community (fireblade...) OR there is an aspect of Yelmalio's myth where Yelmalio was able to defeat ZZ and kept his fire. We, gloranthan, forgot it but a powerful heroquestor may discover this aspect of the myth, teach it and "update" the cult in both cases the god and the myth don't change, it is your knowledge which changes 2) you can change / create your god : never Yelmalio did it in the myth, no aspects, no forgotten story, nothing: If you meet LM he will tell you "no that did not happen" but if enough heroquestors succeed (by experimental heroquest), they change the gods plan /and a new yelmalio (not the same) is created, may be the new one doesn't replace the old one and two gods exist now... Are heroquestors able to "create" gods ? not really successfull with the goddesses switch, but did the god learners "roll" a fumble (2 = they could succeed ) or just tried something impossible (1 = they had 0% chance to succeed) ? from a play perspective, in all cases pc may gain some specific powers their gods don't have, unvolontary or volontary (arkatism or thing like that) and it can be explained by a "confusion" of deities more than an aspect of the deity the pc "played". So the point is not really what power a pc may gain, but more to understand what is god plane/ heroquest Quote Link to comment Share on other sites More sharing options...
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