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CONAN License Update from Modiphius


David Howard

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I certainly agree with you but the announcement clearly states that Monolith will develop the next RPG themselves. A version of Mythras or Stormbringer would be fantastic for Conan but I don't think TDM is big enough for this and Chaosium doesn't seem to have the bandwidth to take anything more. I suspect it would take @Jason D completely away from RQ.

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On 12/3/2022 at 7:21 PM, svensson said:

I would REALLY rather that it be a d100 game, but I have a huge bias against 'level' based games so....

That isn't a "bias against," my good sir...

That's an discerning aesthetic in favor of the superior system!

Edited by g33k
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"Hither came Conan the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer..."

My biggest issue with Modiphius' 2d20 take on the IP was always that it seemed overly fiddly. I have a huge respect for Jason's knowledge and passion for the material, and he seemed very positive about the whole approach to the lore from the get go, and another gaming friend who is distinctly NOT a fan of Modiphius but is an enormous Conan fan was all full of praise for the quality of the writing and its engagement with the lore. But I do feel that from a game play point of view, the IP needs something fluid and light, that lets each session move rapidly and adroitly. To me that suggests the lighter end of the BRP family: Elric! / Magic World, CoC 6e / 7e, OpenQuest (or the currently kick-starting SimpleQuest).

Albeit it is very hard, given that quote, to look beyond a suitably tweaked Barbarians of Lemuria: which is what the aforementioned Conan fan who isn't Jason used when he ran one of the two best Conan games I have ever played... for other one, he used a very stripped down but custom built BRP variant... 😉

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  • 4 weeks later...
On 12/3/2022 at 3:13 PM, NurgleHH said:

I think it will be another D&D5-Clone. 

It's possible that they use the french Chroniques Oubliées system, as they do in their Barman game.

It's at core a simplified version of D&D 3.5, with no skills.

In the version I know, each class has 3 branches of feat-like powers. After gaining a level, you take the next power in one of the branches.

Asthere are no skills, you usually only roll 1d20 + ability modifier, but some powers may give bonus under certain curcimstances. On combat, you also add your level.

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On 12/30/2022 at 10:44 PM, tobarstep said:

I wonder if they could do licensed sourcebooks or adventures instead of a complete game. SJ Games had licensed Conan stuff for GURPS once upon a time. Like, 30 years ago. But interestingly they're still available to buy "new" in both PDF and POD.

Problem is that if they do this, it's very likely to be with books for the most popular game around. And it's neither BRP nor Mythras...

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3 hours ago, Mugen said:

Problem is that if they do this, it's very likely to be with books for the most popular game around. And it's neither BRP nor Mythras...

They tried that already. There's a d20 version of Conan produced by Mongoose back in the day.

The system is, well, d20. If you like it, then it's not altogether bad. It's a bit overpowered for my tastes personally, and I tend not to like 'ding! I leveled!' systems much anyway. But there was some solid milieu writing in it. It's kind of like MERP that way.

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6 hours ago, svensson said:

They tried that already. There's a d20 version of Conan produced by Mongoose back in the day.

The system is, well, d20. If you like it, then it's not altogether bad. It's a bit overpowered for my tastes personally, and I tend not to like 'ding! I leveled!' systems much anyway. But there was some solid milieu writing in it. It's kind of like MERP that way.

Nevertheless, it was a distinct game that tried to "Conanize" D&D, and not just a series of D&D sourcebooks.

I remember rumours about a Conan adaptation to MRQ2. But then Mongoose lost both RQ and Conan licences...

But, again, I bet Monolith will use the same 3.5 basis as for their Batman game.

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