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clarence

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Everything posted by clarence

  1. Both Pete Nash and M-SPACE scenario REFLUX are nominated in Fenix Magazine’s 2018 Fenix Awards. Pete is nominated both as best writer and for best scenario in Fenix. REFLUX is nominated for best scenario/supplement. Help us spread the word about Mythras by voting in the survey. There's a bit of Swedish involved, but not much (you need to provide your email, first name and last name, then you’re good to go). If you have no idea what products you like in a category, just leave it empty. From the organizers: "Fenix Awards coming up! We have now opened our survey, where we ask Fenix’ readers to help us select the best from the Swedish roleplaying scene in 2017, in categories covering everything from different kind of gaming products to game pods and the people designing games. The survey closes on Tuesday March 27th – followed by the Award Show on Good Friday 7 p.m. at the Swedish gaming convention GothCon. You can find the survey at: http://bit.ly/2pxasSx Thanks for participating! Tove & Anders"
  2. You can deal damage in two ways, either as a team or as an individual. As a team: Let's say the villain rolls 34 (with Ride 35%). A PC rolling 40 (with Ride 60%) wins the opposed roll and only the villain takes damage, ignoring the other PC's rolls. Individually: Again, only the best PC at 40 will cause the villain any damage. But the villain in turn cause damage to every PC rolling worse. So, the villain might be beaten by one PC (and takes damage) but rolls better than the three others (and deals damage to only those three). Who gets there first? Well, either the PC with the most successful rolls or the PC with the highest Conflict Pool when the villain reaches zero. For individual damage, I would use the latter. Otherwise I would keep track of successful rolls, as the PC with the highest Conflict Pool will always get there first if everyone gets the same damage round after round. Did that make any sense?
  3. Oh, that's nifty! Thanks for the link.
  4. That's an interesting asymmetrical setup. I would probably make damage asymmetrical as well. The villain would deal 1d6 damage to all four pursuers (if rolling a 3 all pursuers take 3 each). But only the fastest PC deals damage to the villain. And I would say the fastest PC is the one who rolls best each round (ie. the highest success). The thinking behind this is that a fast villain will outrun all four pursuers. But the pursuers are only as fast as the best rider.
  5. Sounds cool! I haven't heard about Aces & Eights before - what's the Shot Clock?
  6. I’m very happy to announce the winner of this week’s M-SPACE giveaway: MARCUS LEJA, Canada Congratulations Marcus! I hope you’ll get many hours of good gaming from it. The book is on its way across the Atlantic. And thanks to everyone who joined the giveaway. As I believe in spreading sci-fi roleplaying to more people there will be new giveaways in the future. I hope to see you again. Clarence Redd
  7. Just 10 hours left of the giveaway!
  8. Well, I truly believe more people would enjoy sci-fi roleplaying if they tried it. This is a small nudge to explore something new. And good luck in the giveaway!
  9. Just a quick reminder. We're almost halfway through until the giveaway ends.
  10. I hate February. It's dark and cold. Everybody seems to have the flu and here in Sweden we haven't seen much of the sun for the past 4 months. It feels like winter will never end. To celebrate that February is almost over I'm doing a M-SPACE giveaway. Just click on the link below, follow the instructions and you have a chance to win a copy of M-SPACE in full colour print, sent for free anywhere in the world. http://www.rafflecopter.com/rafl/display/4fe33d5e1/? The contest ends on Friday and the winner will be announced by email later the same day. Good luck and don't let winter bring you down. Clarence Redd FrostByte Books
  11. I agree. Combined with Streetwise, as you have here, it's very good. Looking forward to the mercenary.
  12. Nice to see a PC with Deceit among the top three skills.
  13. I'm not sure where I saw it first, but some GMs routinely go for 75% of the PC's abilities. So, for a combat encounter, they simply assign three fourths of the PC's Combat Style to the opponents. That way the resistance will always be in the right ballpark.
  14. I agree, subtitles would have been nice. I'm not sure anyone is up to hardcoding it though.
  15. Yes, it will be pretty cool I think. It's a talented bunch that's playing.
  16. Swedish YouTubers RPG Monday will play M-SPACE live tomorrow on Twitch! It will be in Swedish only, so if you haven't started practicing yet, you only have about a day to learn the language of ABBA, Ingmar Bergman and IKEA. As a bonus, you will be able to understand what the Swedish Chef actually talks about in the Muppetshow.* RPG Monday will take on the REFLUX scenario, and I will be present in the chatt to answer any questions from viewers. Link: https://www.twitch.tv/rollspelsmandag Time: 6.15 PM (CET) on January 15 You can also view a recording later on YouTube: https://www.youtube.com/channel/UCGZG7rLj3r6P5gqrODGk9_w *Or maybe not, come to think of it.
  17. You can also check how Elder Godlike approaches superpowers: https://www.rpg.net/reviews/archive/16/16918.phtml I haven't tried it yet, but I've heard good things about it.
  18. I watched it a couple of weeks ago and it's a quite chilling view of the near future. There's a reason many scientists are calling for a ban on autonomous weapons.
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