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soltakss

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Everything posted by soltakss

  1. Not much to tell, really. They found an old, ruined idol in the Wastes and realised that putting a body part into its mouth meant that the mouth snapped shut, biting off the body part, but when they pulled back the body part was intact but made of living copper. They all had a go, of course and gained copper arms and legs Nobody dared put their vital locations into the mouth. Whenever they met people of the Earth, for example Oasis Folk, they could claim to be Children of the Earth, for who else had living copper limbs? Eventually, it became important in the Resurrecting Genert thread. One Adventurer gained an Earth Boon on a HeroQuest and asked to be entirely copper. He then blew a Copper Trumpet that awakened an army of Copper Warriors, which had a bit of a catch-22 in that the trumpet could only be blown by a Copper warrior and the Copper warriors were buried, like the Terracotta Army, so he got around that quite nicely. A lot of the threads in the campaign were intertwined, which is how I like it.
  2. In my Land of Ice and Stone supplement for Legend, I had it that people needed to eat their SIZ in Food Points per day, with Food Points being derived from many sources, but animals supply SIZx10 Food Points. So, using that logic, a carnivorous Wyvern should eat its SIZ in Food Points per day, or its SIZ/10 in meat per day. So, the Coder's Wyvern would need to eat approximately SIZ 3 in meat per day. Of course, it can eat larger meals less frequently, so it can devour a SIZ 18 person every 6 days, for example. An average wild boar is SIZ 19, so provides 190 Food Points if completely devoured, so lasts for about 6 days.
  3. Interesting. Do you mean that game-mechanically they are Daka Fal variants? In concept, the named entities seem quite different: SurEnslib is quite a grand deity — she “raised the deep earth above the waters and sent the four snakes out to make the rivers and raise the sky” — but poor old Daka Fal is just some dead bloke (not a god, more of a Minos figure). Ancestor worship has moved on. No longer is it entirely the preserve of Daka Fal, instead some cults have ancestor worship and other magic. So, both Biselenslib and SurEnslib have ancestor-worshipping properties, , as they are the ancestral deities and their descendants live in their lands. In the same way that Yelm can be seen as an ancestor deity, as males need to have been the sons of cultists, with the exception of being adopted through Yelm the Elder. Similarly, Trolls and Elves have ancestor-worship and Kyger Litor and Aldrya can be seen as aspects, or related to, Daka Fal. That was explicit in RQ2/RQ3 Trollpack, for example.
  4. Pavis was a half-elf, so I'd say to use the stats for an Elf, either a Brown Elf or Green Elf. It's up to you, really. You could use the stats of a Dark Troll, I suppose. Maybe, or you could roll a D2/toss a coin, to see which Characteristic follows which parent, so you could end up with someone with human STR, CON and DEX, and minotaur SIZ, INT, POW and CHA. Sure, that could work. Anything with dimples is cute.
  5. I had it very early on in my last Gloranthan Campaign as a GM. The PCs started off as a Pavic street gang but soon abandoned that idea. They were framed for the murder of an important Old Pavic priest and were sentenced to a few seasons penal servitude as militia in the Bug Rubble, then toured Prax and the Wastes as caravan guards for a merchant, where they gained copper limbs and became Earth Children, then did something else and were sentenced to a year's penal servitude as militia in Sun County. While being Sun County militia they did the Troubled Waters scenario with Mello Yello and I ran it as an involuntary HeroQuest. Becoming River Voices was a pivotal moment in the campaign, as it opened up a lot of mystical stuff that they could do and gave them a distinct identity. They combined being River Voices and Earth Children , and that shaped most of the rest of the campaign. I am going to cover the Earth Children side in Secrets of the Oasis Folk, eventually, and the River Voices side in secrets of the River Voices, even more eventually. Basically, they used being River Voices to bring the Zola Fel into the Wastes, joined up the Oases, brought the Giant Cradle down the Zola Fel, found the Boat Planet in Hell and brought it back, sailing it through the Sky, and worked on proving that all the World's Waters were connected.
  6. Yes, that is what it means, with "returned" having the sense that they had been there and were brought back.
  7. I wouldn't reduce the rolls for attacking and parrying as I like the visceral nature of RQ combat. However, I would probably not need Adventurers to roll to cast Spirit Magic or Rune Magic on themselves or their weapons, as that just slows the game down. Similarly, I wouldn't roll for Augments, instead I'd just add the skill /5 (drop the digit value and double the result with a minimum of 1, so 58% gets +10) to the skill and allow multiple augments. Getting up from prone should take a combat action but shouldn't need a DEXx5 roll, although I'd probably allow getting up with a DEXx5% roll for getting up quickly, maybe the rules don't need it, I can't remember.
  8. According to the Glorantha Wiki: He was tasked with defending his three brothers, in return for their support; He was forbidden from productive labour other than that of war; He was sworn to obey the Talars and the Zzaburi. I'd go with Daka Fal variants like Biselenslib and SurEnslib, but following particular ancestor heroes. They might have some other spells as well, either divine or sorcery. Maybe Seshna, Orlanth (Humat, one of Seshna's husbands), Ernalda, other farmer deities. They are probably restricted as to which deities they can worship, so no war deities, no trade deities, no ruling deities.
  9. He is on Facebook https://www.facebook.com/aaron.kavli
  10. One of the authors has retired through ill health, the other is around but I'm not sure if he frequents the boards.
  11. Asl long as the Chalana Arroy cultist isn't eating meat they won't mind.
  12. Storm Bullers are holy warriors. They are also Praxians. Praxian women find those admirable traits.
  13. Legally it is probably OK, unless someone challenges them. Morally, it depends on what the participants think. However, there is probably no hard and fast rule. It's like if partners engage in threesomes or such like, whilst OK in theory it might have strange consequences in practice.
  14. I don't think that it is a dead letter. As far as I know the values still stand. There was talk of having a huge spreadsheet with them, which would suit me fine.
  15. Soltak Stormspear was Illuminated after meeting Nysalor on the Spirit Plane. He gained 1D6 Illumination and rolled 4, then he rolled 03 next Sacred Time and became Illuminated. He decided to follow his own honour code to stay true to his ideals.
  16. There are very many threads about it! 🙂 The best way is to Google Elmal vs Yelmalio and sit back and enjoy.
  17. Never too late for that discussion. New thinking about an old question. A lot of people don't like it, but they can play however they want in their games.
  18. That sounds great. Here is the Campaign that I would have loved to run, and which I ran probably two-thirds of in my last Gloranthan campaign, and here is a timeline of events set in the Pavis area.
  19. soltakss

    Pavis vs. Waha

    As much as the Players want them to have. Here's how I see it. Imagine that you support one football team and your friend supports their arch-rivals. Do you hate them on sight because of it? Do you bicker about it and agree to disagree? Are you still friends but know about their incredibly taste in teams? It all depends on the people. I know people who won't be friends with supporters of rival teams. My cousin supports my team's rivals but do I hate him for that? Of course not. Can you be friends with people with radically different political views to you? Of course you can but some people can't see past that. It's the same with cults. You can still be friends with someone who worships a hostile or enemy cult. Now, some people play Cults as being worshipped by fanatics and that makes things harder. I don't do that and I haven't played in campaigns that do that, but I have seen views, for example, that a Humakti and Lanbrili can never be friends as the cults are Hostile.
  20. soltakss

    Pavis vs. Waha

    As a GM, I wouldn't stop any PC cults in the game. Pavis has its share of tame Storm Bulls and Eiritha Cultists, it even has a temple. Waha cultists are great, as long as they behave and don't attack the Pavis cult. In fact, the Big Rubble is simply crying out to be cleaned out by Storm Bulls, so they are probably welcome. Old Pavisites are probably more literate than that. Even the Orlanthi of New Pavis are probably more literate than usual, as they see themselves as more cultured than their country bumpkin relatives. However, some Orlanth revel in their traditional ways and don't hold with all this reading and writing. The various subcults of Pavis are very minor and don't have many followers at all. They probably only survive as they are supported by the Pavis cult.
  21. Sure, the fault is with the Wind Lord and Eurmali, and the Healer could retaliate and punish them. At the very least, they could pay her a weregild amount for the Tuskers, or perform services for the same amount. The Healer could withhold healing until they made amends. The Healer could send them on a quest of some kind.
  22. It probably depends. If both groups play the same roles then it is difficult to see how they can meet. However, if they play different roles then they could be each other's random encounters or even friends/foes.
  23. For me, the sword broos explicitly agree with pretty much all of that.
  24. To hear is to obey! I have slowed down Holiday Dorastor: Risklands so that it might appear in September or October.
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