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metcalph

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Everything posted by metcalph

  1. metcalph

    Belintar

    I'm not seeing the God Forgot origin of his clothing (the Guide mentions an Orlanthi torc for example_ and think it unlikely considering the Only Old One would identified him if he was from God Forgot, whereas we know that the Only Old One couldn't. Moreover Carvak Zirian dresses quite differently than Belintar and he's a Zzaburi from God Forgot.
  2. Not really - those people are Brithini who are so terrified of death they would surrender when other people would confidently expect victory. The best bet for a martial artists IMO is (of all places!) Sun County. Since it was part of the Celestial Empire under the evil Sheng Seleris and has small populations of Kralori and Teshnans there (at least per the Sandheart books in the Jonstown Compendium), it's plausbible for there to be a martial artists there. Bad news - he will worship Jolaty who would is an even more harsh version of Yelmalio. Any Lunars that recognize him will be be terrified. For the Holy Country specifically - there are Kralori and Teshnan emirge populations in Nochet but they are of the wrtehed hive of scum and villany inhabitants rather than refined martial artists. Not that there could be some there, mind you but it would be surprising.
  3. It isn't "different approaches to combat" but unarmed fighting styles. A society of Rationalist Malkioni and halfwitted Hsunchen is the less likely society that one would expect to have formal unarmed fighting styles (where is Ralios and Fronela then?). A possibility is that they imported it from Kralorela but it is still rather surprising.
  4. Of the listed countries, Seshnela is the most surprising.
  5. A parallel might be the Three Lowfires of Lodril - the hearth fire, the forge fire and the wildfire. So one breath can light a campfire, the second melt stone (because metals are not common in Doraddi lands) and the conflagration.
  6. metcalph

    Sky realm Qs

    The only description we really have is that Dayzatar (whose realm this is) is described as the Shining Sky. The original constellation was the Dove which was around before the Sumstop.
  7. I'm not familiar with the term. Where is it from?
  8. They may be pretty fearsome but they are pretty poorly written monsters. If they were decent sorcerors, they wouldn't be hiding out in a shithole like Balastpr's Barracks, which also has a giant there lurking for some odd reason. Given them rune magic instead. Jordak is an illuminate so he could have rune spells from other sources. They could have a lonmg-running sorcery enchantment on one or two of their weapons and armour (cast by a friendly sorceror in Ogre Island say) but they would not use sorcery as a replacement for rune and battle magic (unless they had a band of undead zombies to protect them while they cast long spells). If Redsong is an ordinary allied spirit, then he may cast spirit magic but I doubt this for Vivamort. Beasts which are nowhere in evidence
  9. They are described as such in RQ2 and RQ3 and Cults of Terror associates them with Vivamort. Amusingly Cults of Terror also says stas will be given in the miscellaneous section of the cult, but no such stats appear. RQ3 and RQ2 both state the Basilisk's glance penetrates magical defences as if it were a divine spell with a POW of 3 (ie a three point rune spell) but that this can vary from basilisk to basilisk. The glance takes a melee round and must succeed in a POW versus POW attack to kill.
  10. There's been a mention of skiing elves in RQ3 book5 but that's it
  11. If enchanted bronze weapons a dime-a-dozen in your glorantha, then the WOlfrunners have problems. But they're not.
  12. It could but who has access to enchant bronze in your glorantha?
  13. What is this "enchanted bronze" that you speak of? Who has it?
  14. They are werewoilves whose opponents fight with mainly bronze weapons.
  15. There's almost certainly a link with Miskander to be made.
  16. It appeas in Gods of Glorantha (Cults Book p39) as a Rune for Gorgorma.
  17. Arstola forest is south in Maniria. The Aldryami name of the Forest is Newbloom (KoS p89)
  18. Latest version. p62 "Know Lineage (Panmalt variant) - Should be Pamalt.
  19. Rules effect wise nothing happens. In-glorantha this is what is known as the Borist heresy. People believe they become chaotic by tapping chaos (even if it's not true). I did put a spin on this some time ago by having the Boristi tap chaos within ordinary people so as to make them pure and worthy of Solace. Their wizards use that tapped chaos to form chaotic monsters (gorp, dragonsnails, giant flying hands) obedient to their will. But a Storm Bull's sense chaos does not work against the Boristi because they are not themselves chaotic So they are devilishly hard to suppress.
  20. That would be the Arkati, the Cult of Silence and apparently the God Learners. While some Hrestoli would be illuminates, it would only be a minor practice among them IMO.
  21. my trouble with the RQ3 bestiary description is that Trollpak says that the Nightstalkers have lost the Man Rune whereas they are rather humanoid looking. At least the Hoons and the Nightriders were significantly divergent.
  22. HeroQuest: Glorantha treated this by adding the infinity rune to the rune that best described the path to Illumination (p204) which is sufficient to distinguish all those different paths of illumination (Lunars - Moon Rune, Larnsting Storm or perhaps Movement Rune, Draconic Wisdom - Dragonewt Rune etc). WHich I think is sufficient to distinguish between them. Irensavelism is not Illumination but a lesser form of consciousness that is obliquely described in the RQG sorcery rules.
  23. To be fair, this was kinda how hittite was deciphered.
  24. According to Cults of Terror,
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