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rsanford

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Everything posted by rsanford

  1. I would like to see rules and setting material for something like Blade Runner's Replicants. So setting material about companies or governments making vat grown humans (pseudo humans) specifically engineered certain tasks. Normal tasks (police officer, blade runner, etc...) might not require anything special in terms of characteristics or special abilities but others such as replicants designed to live on a space station or explore space might be different (size might be different. maybe the occasional prehensile tail, perhaps claws instead of feet). Likewise replicants designed to work underwater might be amphibians and replicants designed for manual labor might be stronger than normal. There is a HUGE amount of information and ideas on this in GURPS Transhuman Space.
  2. New art for The Fall of The Children of Bronze -> https://www.bloomsbury.com/uk/jackals-the-fall-of-the-children-of-bronze-9781472837691/
  3. So Clarence when are you going to add stuff for bioengineering and transhumanism?
  4. You can get these now, in English, on DriveThruRPG. I picked up both in hard cover.
  5. Just received Aquelarre today from Chaosium. All I can say is WOW, what a piece of art! And know if you translate more of the scenarios into English I will buy them all!
  6. We typically play in and around New Orleans as the group has strong ties there and everyone loves the atmosphere.
  7. Hi all, Does anyone know if the English translation of Aquelarre from Chaosium was done on an offset printer or is it POD? Also does anyone know if the scenarios written for Aquelarre will also be translated to English Seriously thinking to pick this up! Thanks!
  8. I haven’t used it yet but the new Delta Green assigns lethality to a weapon and if you roll under that, the target is dead. Seems a lot more simple and intuitive than the way CoC does it.
  9. Bud do you have a patron account or a way of accepting donations? Love your stuff!
  10. Welcome uglifruit! I am impressed with what you accomplished on your first try! You are going to be a master keeper!
  11. I don't know the answer but Welcome!
  12. Okay I spent about 20 minutes skimming this and will read it from stem to stern later. Very nice! Just curious what inspiration did you take from Revolution D100?
  13. @hixcan you tell us anything about the setting or the mechanics (We know they are BRP)?
  14. Did you just quote Hitchhiker’s Guide? GREAT book!
  15. Not to my knowledge. @Trifletraxor any thoughts? @HaganeHebi if you PM me your email address I will email it to you.
  16. I know you live in the underworld Vile but what country do you deliver your mail to? I Had to ship some Stormbringer books from the UK once and the shipping costs more than than the books.
  17. I just uploaded the latest revision of The Second Way freeform magic rules. Differences between the new 2.1 version and the previous 2.0 version are some minor wording changes, the correction of a spell, a new Wizadry fumble table and a new Chaotic Features table. Special thanks to @Nick from whom I ripped off the fumble table. Also special thanks to @Loz for providing some of the inspiration for the Chaotic Features table in the book Elric of Melnibone Companion.
  18. SKarl sorry for the necro but can you let us know what you did with this? DId you end up using the Elric of Melnibone sysytem? Can you share the details?
  19. I second Heirophantx's suggestion... You might consider talking about your project here. A forum is a lot easier to use than Reddit (in my estimation) and every BRP player in the known universe already hangs out here (okay - that might be a slight exaggeration).
  20. Also do you know if the book will be POD or printed with an offset printer? Will hardcover be an option?
  21. It's our understanding that you are also working on a campaign for the game. WIll it be available in English? I ask because I think the preorder is on Amazon Italy...
  22. This is from Jackals Amazon listing... The Zaharets, the land between the Vori Wastes and the Plains of Aeco, is well-known as the Land of Risings. Dominated by the rising city-states of Ameena Noani and Sentem, facing each other along the great War Road, the Zaharets has always been home to powerful civilizations. Beastmen ruins dot the landscape, a constant reminder of the Kingdom of Sin and the fragility of the Law of Men. Even older are the great ruins of the Hulathi, the legendary sea peoples, and the Hannic mansions sealed beneath the mountains, awaiting those who would seek out the Lost Folk. Scars abound from the wars between ruined Keta in the north and Gerwa in the south. And, far to the east, the legends of Muadah still beckon occultists and Jackals who seek to plunder its corrupted ruins. Inspired by the myths, cultures, and history of the Ancient Near East, and by such ancient texts as the Iliad, the Epic of Gilgamesh, and the Old Testament, Kalypsis is a Sword & Sorcery roleplaying game set in a Fantasy Bronze Age. With mechanics based on the popular OpenQuest system, Kalypsis places players in the role of Jackals--adventurers, explorers, sellswords, and scavengers--and sends them out into the peril-filled land of the Zaharets to make their fortune… or perhaps fulfill a greater destiny . . .
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