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g33k

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Everything posted by g33k

  1. If it's anything like the RQClassic KS fulfillment, there is a "please confirm your original shipping info" step. Did you see such a query, & reply to it? I also recall there being a notable delay between when the first backers announced their shipping-cart, and the end of such announcements. The contracted fulfillment centers just take TIME to process all those orders (once they begin). No guarantee that the RQClassic and 13G ks will run the same, of course.
  2. Has anyone grabbed a very-recent D/L of the rules, to see if this issue has been revised?
  3. IIRC, it was said at the time that analysis-paralysis was an issue at the table, and also that some of the larger lists of cult spells produced TL;DR effect for some players. Or maybe I am just remembering commentary/speculation ...
  4. 24/7 broadband internet in the middle of the ocean tends to be expensive. I'd be pretty surprised if this were available.
  5. I have been presuming not, but @Dustin O'Chaosium or @Rick Meints would have the authoritative answer. Edit:. Or, well... Most anyone from Chaosium, really. TYVM @MOB !
  6. Those groups can HR it how they want. Chaosium doesn't need to write, or publish, rules for that. I would suggest that it would be a relatively dire mistake to do so, in fact; even in the Bestiary or GM book as "rules for NPCs."
  7. ... and now Modiphius has Dune, too... https://icv2.com/articles/news/view/41139/exclusive-frank-herberts-dune-comes-tabletop
  8. RE shipping/transport info: They did this for the RQClassic KS... and I guess "Ships of Cthulhu" was a thing for CoC7e? And maybe GtG (I dunno, I missed the KS and ordered the reprint). So it kinda looks like something they do only for KS's... maybe? Note fwiw that each of their distribution partners is likely getting cases direct-shipped from China... I think that's 1 each in USA/Canada/UK/Aus? But as Joerg notes, Customs can be an imponderable, as can other issues.
  9. TYVM ! I had misunderstood a prior note from Chaosium that this step had already happened. Reviewing that note, I can only conclude my own eagerness to see the print copy led me to mis-read what was written... apologies.
  10. I think the fastest processing is to work within Chaosium's established modus operandi. Note that Chaosium is heavily "virtualized" -- no longer having a central physical presence, nor any substantive warehouse capacity. They contract with warehouse/shipper "distribution centers." I don't think "artisinal shipping" fits the process. It's honestly likely to be slower. That said, if the distribution centers DO allow of a backorder/preorder process (for items not in stock, but expected) then ... Sign ME up, too!!! 🙂
  11. No offense or criticism of you was intended; I apologise if you took what I said as such! I was just remarking in-thread, as follow-up to your remarks; I thought both of us were more or less addressing tooley1chris ?and any other interested parties who happened to drive by).
  12. Approx 3400 BCE is, I believe the oldest documentation (a fresco) that appears to show a system or "school" of unarmed combat. Beni Hasan tomb 15 has rather extensive and apparently-systematic scenes.
  13. It's clear that SOMEBODY had performed a major working with the Harmony Rune... 🙂
  14. LoneWolf's HeroLab and AlterEgo's Metacreator both support CoC7 (the newest edition). I believe that both have expressed (at least some) interest in supporting the new RQG edition; I don't know if anything is/has/will come of that "interest." Chaosium has said they hope/intend to get FantasyGrounds and/or Roll20 support going, too. Growing. Chaosium is decidedly growing!
  15. I believe somebody said that RQG has had more sales in the month or so it's been available in PDF-only, than all hard- and soft-copies of MagicWorld across the entire lifespan of the product. If these products are paying your own salary -- your rent/mortgage, your food on the table, your healthcare, etc -- which are you going to pursue? 🤔 IIRC, Chaosium said that "BRP" as a concept is planned to move forward as games with setting+rules integrated into each core-book, with rules tweaked per-setting. So, Runes for RuneQuest, Sanity for Call of Cthulhu, Futhark&Seidr for Mythic Iceland, etc... No "nuBGB" or other "generic" edition of the rules is currently planned. This seems to be based, not on what fans SAY they want, but what they (we) buy... And apparently, we buy Chaosium's kick-ass setting-based RPGs more than we buy their more generic-y DIY-ish games. As noted above, Mythic Iceland is coming, and "Runequest Fantasy Earth" is in early planning/development stages.
  16. I would say that OpenQuest is the leading contender for the "Quick and Simple, but not TOO simple" throne these days. Alephtar's new "Revolution D100" is very tweak'able / configurable, and could probably hit a MW-ish sweetspot once you knew the RD100 rules well enough to set the knobs & dials appropriately (of course, the same is true of the existing BGB). CF has moved to the Mythras/RQ6 engine over at TDM (derived from the MRQII/Legend mechanics). They're going gangbusters on various Mythras lines over there. For many, it's the favored flavor of BRP. Free PDF of their intro ruleset is titled Mythras Imperative. As a very-short ruleset, this too might merit consideration for the "Quick&Simple throne (albeit the game still uses Action Points and Combat Effects, so it isn't the "Simplest" of BRP's...) The '70/'80-era RQ2 reprint "RuneQuest Classic" edition is still finishing its last few Stretch Goals. Brand new "Runequest" edition, yes. Now With Runes! Seriously, the most "Gloranthan" and "Runic" version of Runequest ever (the online-ism is "RQG"). A beautiful piece of work! PDF on sale now, with full credit at Chaosium-store for the hardcovers when they ship (printed, on container-ships to distribution centers). New Glorantha Bestiary is going to the printers. GM Screen Pack with 3 adventures + Sandbox mini-setting is almost done (and a slipcase set of the RQG/Bestiary/GMPack is expected later this year). GM Book and 50-Cult "Gods Book" are both VERY far-along, unclear which will be "next", and MANY more products a bit further downstream. Mythic Iceland 2e is reportedly MS-complete and somewhere in the art-and-layout stages. Chaosium has announced a "RuneQuest Fantasy Earth" product line (for which Mythic Iceland is presumably the first entry). Just recently announced is an all-new SciFi flavored line of BRP/RQ game. Um. There's more stuff from All the Usual Suspects -- I haven't mentioned C&W, or any of d101's many fine products beyond the OQ core, CoC7 line, etc etc etc... I think a lot of people would like a MW-engine entry in the Modern Urban Fantasy genre. Real-world, 2010-2020 ish, plus the occult (n.b. NOT another Mythos entry (that's handled!), or horror-centric (too cthulhic) but full-on "Fantasy." (Which reminds me - JSnead's After the Vampire Wars is also now over at TDM running on the Mythras engine).
  17. Excellent. That's a product that has been on my radar for a while (most of my group, at present, are not so militarily-oriented), and that I've recommended several times to folks interested in a "Modern Special Ops" game. Plus, it seems just SO ripe for blending with any of several other genre's for a tasty homebrew. Add different flavors of occult, get different flavors of "Modern Urban Fantasy" with that military cast; add some SciFi elements and get something like the old "V" space-invaders franchise, or the Stargate movies / TV-series... etc etc etc. Just a great resource! I look forward to new news.
  18. Just take a ferry down to Seattle, eh? I know it's WotC turf, but I'm sure you could turn some of the gamers there to the RQG side of the Force... 😉 edit: and, of course, I am 100% in accord with the OP and others on this thread. Magnificent work, Chaosium!!!
  19. I replied back in mid-July, but I think the mobile-device interface glitched and it never posted, or deleted-upon-edit, or some similar annoying mobile-skin/OS/etc-bisoncrap. So I'm paraphrasing, because a "thank you" is decidedly in order and I seem to be short by (at least) one: THANK YOU Rick, both for the update and for keeping the KS stuff KS-centric so backers don't have to worry if they are overlooking news on G+/FB/BRPC/etc... This policy is VERY much appreciated!
  20. <bump> for @Jason Durall or @MOB or whomever ... I had (have) some criticisms... but it was (is) really really pretty ! So... pretty please??? 🤩
  21. I suspect this is part of the (non-free) "GM Screen Pack." But I don't know that as a fact. There may be some PDF sheets, with some overlapping content with the GMSP, available as a free download. Also, having the PDF of the core RQG book lets you assemble your own reference-sheets in whatever manner and with whatever content you prefer...
  22. Note that everywhere thinks they are the center of existence. Prax/Pavis considers Sartar/Esrolia stuff to be "parochial / local interest" and those places consider the Prax/Pavis area (and each other) in the same manner. Given the Dragon-Pass-centricity of the Hero Wars events, it's very arguable that Argrath's "Prax/Pavis" arc is mere intro/backstory for the more Sartar-centric plotlines... 😉 I think it's a very valid question, though, to ask if an essentially Prax/Pavis/Cradle campaign would get much usable/playable content from the Sartar-centric Red Cow Saga. I suspect the answer is, "not so much; unless of course the Prax/Pavis PC's find a reason to ally themselves with the Red Cow clan, and participate in Sartar-centric stories" ... but given the commonality of the Lunar foes, that is FAR from implausible! I could easily see the PC's deciding that their efforts in Sartar could work wonders for taking Lunar pressure off Prax/Pavis & the Zola Fel... Kind of a classic military doctrine, in fact.
  23. TYVM for the making this clear, Jeff! And to be clear in turn -- I wouldn't expect a "RQG" book to be dual-statted. If Chaosium is disinclined to the experiment, that's a choice I can respect -- I recognized it AS an experiment (and remain curious about the outcome, at least hypotheticaly -- but its your folks' bread and butter (and mortgages, and healthcare, etc) ) . I just wondered if y'all could get to all 3 audiences (RQ players, HQ players, 13G players -- admitting there is some overlap! but does anyone know how much??? I'd think this would be something you'd really like to know, business-wise... ) with a book including all 3 systems' crunch, alongside the story/fluff/etc parts of an adventure or campaign. = = = What would you think of small / pure-crunch supplements for published books? e.g. ComingStorm/ElevenLights:RQG-Crunch (and ComingStorm/ElevenLights:13G-Crunch) -- just the stat-blocks, spells, etc for each system, to accompany the excellent stories/etc in the campaigns (ditto SKoH & SC, and so forth); and HQ + 13G Crunch-packs for the new GM Screen Pack campaign/adventure material) etc etc etc...
  24. Q - If we contemplate RQG'ifying the original Apple Lane scenario, how long an in-world gap for those events / characters / etc until the RPG events of the GMSP? edit -- I'm not so concerned with canonical "dates" in the world of Glorantha, as I am about the specific characters and places in Apple Lane. Has Gringle retired? Has the little town gotten much bigger? Have the Notable Persons changed a lot? etc... in other words, if I move straignt from the original Apple Lane scenario to the GMSP sandbox version of Apple Lane, how much do I need to adjust to avoid glaring discrepancies?
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