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RuneQuest in Glorantha

Download section for Chaosium's new RuneQuest in Glorantha RPG. 

27 files

  1. Phil's Fixed Folio

    I've fixed a few issues with the folio character sheet from the Starter Set. More space for languages, lores, instruments, spells. Fixed some incorrect tick boxes.
    Zip file contains two large PNG files.

    26 downloads

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    Updated

  2. NPC-Squads-txt.zip; NPC-Squads.pdf

    If anyone finds them useful, here are some squads of NPCs I’ve generated. 
    This is a *big* update.  As I’ve been helping out with stat generation for Ian Thomson’s Pavis projects, I’ve considerably expanded the functionality of the generation programme, so , as well as adding lots of new stuff, I’ve replaced the stats for quite a few of the older stat blocks. 
    In the list below I say what’s new, or regenerated.
    There are:
    txt files (which print to one side of A4 if font is set to 8, and margins small, 0.5 cm all round.  Works best with a fixed font such as Consolas)
    and a PDF of them all (to A4, I’m afraid I’m UK based).
    There are now:
    Humans (All Regenerated or New for v2.0) Orlanthi-Warriors Orlanthi-Travellers Orlanthi-Light-Warriors Orlanthi-Thanes Orlanthi-Thanes-Mounted Pavis-Watch Pavis Thugs Praxians SableRider Lunar-Irregulars Lunar-Light-Infantry Lunar-Heavy-Infantry Lunar-Chaos-Infantry Lunar-Elite-Infantry Lunar-Heavy-Cavalry Lunar-Magician Marble-Phalanx-Hoplite Silver Shields Hypaspist Morokanth Morokanth (New for v2.0) Mounts Horses Bison Sable Antelope (New for v2.0) Dragonewts (All New for v2.0) Beaked Crested Aldryami (All Regenerated for v2.0) Dryad Elf-Brown Elf-Green Runner Uz (All Regenerated for v2.0) Trollkin-Warriors Dark Trolls Dark Trolls Tough Great Trolls Cave Trolls Mostali Copper (New for v2.0) Iron (Regenerated for v2.0) Tusk-Riders Riders (Regenerated for v2.0) Tuskers Chaos (All Regenerated for v2.0) Broo Broo-Nasty Broo-Scary ScorpionMen Beastmen Ducks (Regenerated for v2.0) Baboons Centaurs (Regenerated for v2.0) Minotaurs (Regenerated for v2.0) Wind-Children (Regenerated for v2.0) Animals Bears - Black, Brown and White Boar Shadowcat Spiders (all sizes) Sakkar (normal, and chaos tainted Sakkar-Chaos Wolf (normal, Dire and chaos tainted Dire) Monsters: Griffin Hippogriff Sky-Bull Unicorn Wyrm (Regenerated for v2.0) Wyvern Dinosaurs Allosaur Ankylosaur Brontosaur Deinonychus Elasmosaurus Magus-Profundus Magus-Mediocris Magus-Magnus Pteranodon Spinosaurus Trachodon (Regenerated for v2.0) Triceratops Tyrannosaurus I will add to the above, as required for my campaign.  But it’s slow moving.  However, if you have any requests message me.  In general, it doesn’t take long to create the data file that controls NPC generation for a new species.  It’s about an hour’s work, and then you can have as many as you want.
    They are, of course, generated by a program, driven by a data file.  Mostly lists of weighted probabilities for stuff.  It weights cults/weapons etc. to the NPC’s runes, and it tries to be intelligent with the probabilities for weapons and armour, so the equipment doesn’t look completely random (whilst matching STR DEX and Enc limits).
    Anyway, what you see are all computer generated.
    If anyone is interested, I’m happy to share the code (it’s windows .Net, C#, and driven by XML data files).  However, it’s designed for my own use, I’ve made no attempt for it to be user friendly, and input is solely by editing a XML data file, fine for those who’re happy with XML and have a decent editor.  If there is any desire, I could add a GUI, if anyone twists my arm.
     

    156 downloads

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    0 comments

    Updated

  3. Runequest Adventurer Equipment sheet

    This is a Runequest Equipment sheet

    25 downloads

       (1 review)

    1 comment

    Submitted

  4. RQG Improved Index

    Just a few QOL improvements to the index - main entries in bold, a few missing page references added, plus a few new entries.

    54 downloads

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    0 comments

    Submitted

  5. Kill for the Bills campaign outline

    This is a wild idea that grew from discussion on the German Tanelorn forum today.

    29 downloads

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    0 comments

    Submitted

  6. Roll20RQGCharSheetHelp.pdf

    This file describes how to setup and use the RuneQuest:Roleplaying in Glorantha character sheet that is available on Roll20.  Feedback is appreciated

    84 downloads

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  7. Hawkin's Handy Game Master's Battlesheet

    This Excel spreadsheet is intended to allow a GM to keep all the details of NOCs handy, especially in combat situations. No reason it can't be used by players for their own PCs either.
    It is only intended to be used on screen, not as a print out. 
    There are tabs catering for most common hit location tables, and the tabs feature notes to help you get started.
     
    Enjoy!

    44 downloads

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    0 comments

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  8. RQ2-esque RQG Character Sheet

    Just a little attempt to make an RQG character sheet in the style of the RQ2 one, which I adore despite it's dated appearance. The main change from the regular RQG sheet is that there's no longer a list of weapon skills but instead several weapon blocks like we got in RQ2.

    100 downloads

       (1 review)

    0 comments

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  9. Rune Fixes #2 - 19 March 2020

    The second Rune Fixes document gives more details on the Rune Spells Extension and Berserker, and for Aimed Blows, and Two-Weapon Fighting.
    Rune Fixes are also available to download from the Chaosium website, along with an assorted set of related free downloads for RuneQuest: Roleplaying in Glorantha:
    https://www.chaosium.com/runequest-rune-fixes 

    74 downloads

       (1 review)

    0 comments

    Submitted

  10. RQG Multiple Combatants Example

    This is a write-up of five rounds of combat between Orlmarth and Greydogs, with the first few rounds being mainly missile and spell casting. I've tried to cover a number of different rules, so it may look quite dense. I've included rules page references where I thought this might be useful and also character DEX SRs and main weapon SRs. Feedback appreciated.

    148 downloads

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  11. RQG Character Sheet by Silvia

    This is our first take (mine "concept" and my wife silvia design and art direction") at our group RQG character sheet.
    It's in 4 A4 sheet, to be printed in 1 A3, on both faces of the sheet and folded in middle to create a 4 pages sheet.
    I have added some "fun spaces" (like squares for unconventional runes, a box for the Appareance and Artistic expression secondary characteristic) 
    drop comments if you want !
    thanks. Tommaso

    157 downloads

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    1 comment

    Updated

  12. RQG Wake Classic Style Sheet

    A very dense character sheet for RuneQuest Glorantha done in the the style of the classic sheet by Peter Wake.

    87 downloads

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    0 comments

    Submitted

  13. RuneQuest Roleplaying in Glorantha Character Sheet

    Previous Versions
    0.2b Updated to include better rune affiliations, cults, rune points, skills (including some corrections).  Tried to get as much practical information on the front page while keeping the same general layout as before. 0.3b Updated to include combat skills, addition of shield to combat silhouette, adjusted passions to allow better usage, and some minor rearrangement.  It should be pretty function at this point though you might need reading glasses. 0.70b This is probably about the best I can manage short of the final game.  Added all known skills in list, adjusted font sizes and styles for readability (if over 45 you may still need glasses), updated layout, many minor tweaks.  Two versions of this one with a splash of color and one solely in black and white.  Final version until the release of the full game barring any glaring errors. 0.75b One more with some minor fixes discovered while using during play.  Fixed track skill percent which was incorrect and too high.  Changed Point to HP on listed weapons to avoid confusion based on new players feedback.  Everything else is the same. 0.76b Fixed the glaring error of wrong hit location number for chest on the homunculus. 0.78b Added an approximation of the new RuneQuest logo and did some minor layout fixes Previous versions can be found here: https://basicroleplaying.org/files/file/581-runequest-roleplaying-in-glorantha-character-sheet/
    Current
    1.0 Updated to released version of RuneQuest.  Contains three varieties, black & white, color, and textured.  This version supersedes the previous ones above.

    303 downloads

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  14. RQG Adventurer Creation Worksheet

    Scratch worksheets to use when rolling up RQG adventurers. Plenty of room for all the info and necessary changes along the way. Printer friendly.
    Any feedback, errata, etc., please let me know below.

    119 downloads

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    Updated

  15. Glorantha Counters (no numbers)

    It occurred to me that someone might want these without numbers.  

    98 downloads

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  16. Glorantha

    These are Glorantha counters I use for my game. They are 25mm sq. (or larger) on an A4 sheet.
    Print them. Glue them to an A4 piece of card. Cut them out. Use a scalpel and a metal ruler for the best (and safer) results.
    This is just a selection. Let me know if you want anything in particular.
    Lawrence

    100 downloads

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    Submitted

  17. RQG Character Creation Spreadsheet ODS

    This is an OpenOffice or LibreOffice version of my Google Sheets character creation spreadsheet. Created and tested with LibreOffice version 6.0.4.2.
    The macros do not work, so you will need to fill in the dice yourself (either by putting the individual D6 rolls into Column I or the final characteristic rolls into Column U, and filling in the Culture, Occupation, Cult, and personal choices into columns BD-BI.
    Weapons in column AW are available in a drop-down, and also you use the drop-downs on the CharSheet to display a subset of your weapon skills. Fill in all the other skill details in Column AW manually, e.g. Heortling, Sartar, Stormspeech, etc.

    62 downloads

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    Updated

  18. RQ Rune Fixes - 3 July 2018

    In this release:
    Replenishing Rune Points and the Extension Spell The Bad Man The Fetch and Charisma Spell Extension  Subduing Disarm  

    78 downloads

       (0 reviews)

    1 comment

    Submitted

  19. RQG - Effects of Damage

    An in-depth explanation of the effects of damage for "RuneQuest - Roleplaying in Glorantha". 
    Contains comprehensive examples.
     

    113 downloads

       (0 reviews)

    3 comments

    Submitted

  20. Gochie's RQ:G Character Sheet - Human

    These are my edited first two pages of Chaosium's human Character Sheet for RuneQuest: Glorantha (RQG). These two pages should be sufficient for players who prefer to write their own backgrounds/biographies.
    I kept the overall look of the original sheet while shuffling things around and adding some things I thought were missing:
    Removed weapon category skills (only kept "natural weapons"), moved equipment to the first page, moved Rune Affinities and Passions to 2nd page, added 8 rune affinities (Chaos, Plant, Law, etc.) added "Original" and "Current" characteristic lines, added armor type/ENC/SIZ per location lines and a move speed line, added blank lines (at least one) to most skill categories, including weapons and Sorcerous Magic, divided the long lines in equipment and spells sections, moved Mount/Ally section to 2nd page (from 3rd), and probably other minor things I forgot about.

    144 downloads

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    Updated

  21. Gochie's RQ:G Character Sheet - Elf

    These are my edited first two pages of Chaosium's elf Character Sheet for RuneQuest: Glorantha (RQG). These two pages should be sufficient for players who prefer to write their own backgrounds/biographies.
    I kept the overall look of the original sheet while shuffling things around and adding some things I thought were missing:
    Removed weapon category skills (only kept "natural weapons"), moved equipment to the first page, moved Rune Affinities and Passions to 2nd page, added 8 rune affinities (Chaos, Plant, Law, etc.) added "Original", "Current", and "Species Max" characteristic lines, added armor type/ENC/SIZ per location lines, added a move speed line, added blank lines (at least one) to most skill categories, including weapons and Sorcerous Magic, divided the long lines in equipment and spells sections, moved Mount/Ally section to 2nd page (from 3rd), added a "Race" line (replacing "Ransom", which was removed), added race-specific color and pretty pictures to the frame, and probably other minor things I forgot about.

    36 downloads

       (0 reviews)

    0 comments

    Updated

  22. Gochie's RQ:G Character Sheet - Troll

    These are my edited first two pages of Chaosium's troll Character Sheet for RuneQuest: Glorantha (RQG). These two pages should be sufficient for players who prefer to write their own backgrounds/biographies.
    I kept the overall look of the original sheet while shuffling things around and adding some things I thought were missing:
    Removed weapon category skills (only kept "natural weapons"), moved equipment to the first page, moved Rune Affinities and Passions to 2nd page, added 8 rune affinities (Chaos, Plant, Law, etc.) added "Original", "Current", and "Species Max" characteristic lines, added armor type/ENC/SIZ per location lines, added a move speed line, added blank lines (at least one) to most skill categories, including weapons and Sorcerous Magic, divided the long lines in equipment and spells sections, moved Mount/Ally section to 2nd page (from 3rd), added a "Race" line (replacing "Ransom", which was removed), added race-specific color and pretty pictures to the frame, and probably other minor things I forgot about.

    42 downloads

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    0 comments

    Submitted

  23. Gods of Sartar

    A conversion of HQ rune magic and cults to house rules RQ/HQ hybrid. 
    WARNING! Contains spicy language, including F-bombs, discussions of sex, and potentially offensive trickster spells. Not suitable for children.
    To convert to RQ:
    Each +1 to a skill granted by a spell is +5%.
    EXAMPLE: Great Blow gives +20 to hit. For RQ that's +100%.
    EXAMPLE 2: If a spell gives +5 to chance to overcome resistance, that's a +25% to the POW v POW roll.
    EXAMPLE 3: Fight Rapist gives the target a +2 to hit and +2 to damage and +2 to resistance checks vs. a known rapist or Broo. That converts to +10% to hit, +2 damage, and +10% to the caster's chance to hit with an offensive spell and -10% to the hit chance of incoming spells from a broo or rapist.
    Spells which enhance crit chance should just double the chance to crit once.
    EXAMPLE: Find Weakness adds +2 to Crit Chance. Just double crit chance instead.
    Many spells augment skills at APPLICABLE SKILL/5. That should still work pretty well.
    EXAMPLE:  Distract With Words (Rune Magic, Self, 1 pt.)  While under the influence of this spell, the Sword Sage adds his Orate or Fast Talk/5 to his Defense as a free action (so long as he can speak).  This counts as an augment (stacks with Shimmer, etc.) So with a 90% Orate, all attacks against the Sword Safe are at -18%. Round normally.
    There are probably lots of other confusing things in here. Ask me and I can clarify. Also see my Rune Magic posts on the Runequest forum for my own conversions to make the spells RQ friendly.
     

    149 downloads

       (1 review)

    0 comments

    Submitted

  24. CHA4028 Rulebook, second printing corrections

    Two pages of the typos corrected, clarifications, and similar small changes, listed page by page.

    213 downloads

       (1 review)

    1 comment

    Submitted

  25. Printable Rune Affinity Tokens

    Printable Player and GM Augment Tokens
    Instructions: Print in color on your choice of paper (preferably card stock or heavier). Cut along crop marks. Each player has 16 tokens, each token has a printed Rune to represent the rune affinities. When a player uses a rune affinity as an augment, they give the corresponding token to the GM. It is kept until the start of the next session. The GM has additional tokens they can use to track NPC rune affinity use as needed.

    56 downloads

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