RuneQuest in Glorantha
Download section for Chaosium's new RuneQuest in Glorantha RPG.
33 files
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RQG - Effects of Damage
By Mechashef
An in-depth explanation of the effects of damage for "RuneQuest - Roleplaying in Glorantha".
Contains comprehensive examples.
135 downloads
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RQ Rune Fixes - 3 July 2018
By Jason D
In this release:
Replenishing Rune Points and the Extension Spell The Bad Man The Fetch and Charisma Spell Extension Subduing Disarm
95 downloads
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RQG Multiple Combatants Example
By Sumath
This is a write-up of five rounds of combat between Orlmarth and Greydogs, with the first few rounds being mainly missile and spell casting. I've tried to cover a number of different rules, so it may look quite dense. I've included rules page references where I thought this might be useful and also character DEX SRs and main weapon SRs. Feedback appreciated.
174 downloads
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NPC-Squads-txt.zip; NPC-Squads.pdf
By Stephen L
If anyone finds them useful, here are some squads of NPCs I’ve generated.
My campaign goes to Balazar, Huzzah!
Added are Balazaring hunters, warriors, dogs (hunting and fighting) and Ogres.
There are:
txt files (which print to one side of A4 if font is set to 8, and margins small, 0.5 cm all round. Works best with a fixed font such as Consolas)
and a PDF of them all (to A4, I’m afraid I’m UK based).
There are now:
Humans (All Regenerated or New for v2.0) Orlanthi-Warriors Orlanthi-Travellers Orlanthi-Light-Warriors Orlanthi-Thanes Orlanthi-Thanes-Mounted Pavis-Watch Pavis Thugs Praxians SableRider Lunar-Irregulars Lunar-Light-Infantry Lunar-Heavy-Infantry Lunar-Chaos-Infantry Lunar-Elite-Infantry Lunar-Heavy-Cavalry Lunar-Magician Marble-Phalanx-Hoplite Silver Shields Hypaspist Balazaring-Hunters Balazaring-Warriors Morokanth Morokanth (New for v2.0) Mounts Horses Bison Sable Antelope (New for v2.0) Dragonewts (All New for v2.0) Beaked Crested Aldryami (All Regenerated for v2.0) Dryad Elf-Brown Elf-Green Runner Uz (All Regenerated for v2.0) Trollkin-Bandits and Warriors Dark Trolls Dark Trolls Tough Great Trolls Cave Trolls Mostali Copper (New for v2.0) Iron (Regenerated for v2.0) Tusk-Riders Riders (Regenerated for v2.0) Tuskers Chaos (All Regenerated for v2.0) Broo Broo-Nasty Broo-Scary ScorpionMen Skeletons Balazaring Ogres Balazaring Ogres Mean Beastmen Ducks (Regenerated for v2.0) Baboons Centaurs (Regenerated for v2.0) Minotaurs (Regenerated for v2.0) Newtlings Wind-Children (Regenerated for v2.0) Animals Bears - Black, Brown and White Boar Dogs - Hunting Dogs - Fighting Mammoth Shadowcat Spiders (all sizes) Sakkar (normal, and chaos tainted Sakkar-Chaos Wolf (normal, Dire, shape-changed Telmori and chaos tainted Dire) Monsters: Griffin Hippogriff Sky-Bull Unicorn Wyrm (Regenerated for v2.0) Wyvern Dinosaurs Allosaur Ankylosaur Brontosaur Deinonychus Elasmosaurus Magus-Profundus Magus-Mediocris Magus-Magnus Pteranodon Spinosaurus Trachodon (Regenerated for v2.0) Triceratops Tyrannosaurus I will add to the above, as required for my campaign. But it’s slow moving. However, if you have any requests message me. In general, it doesn’t take long to create the data file that controls NPC generation for a new species. It’s about an hour’s work, and then you can have as many as you want.
They are, of course, generated by a program, driven by a data file. Mostly lists of weighted probabilities for stuff. It weights cults/weapons etc. to the NPC’s runes, and it tries to be intelligent with the probabilities for weapons and armour, so the equipment doesn’t look completely random (whilst matching STR DEX and Enc limits).
Anyway, what you see are all computer generated.
If anyone is interested, I’m happy to share the code (it’s windows .Net, C#, and driven by XML data files). However, it’s designed for my own use, I’ve made no attempt for it to be user friendly, and input is solely by editing a XML data file, fine for those who’re happy with XML and have a decent editor. If there is any desire, I could add a GUI, if anyone twists my arm.
Also, if you prefer a different layout (or want US paper sizes), shout and I can easily regenerate (or provide you the toolset and show you how the format’s controlled).
251 downloads
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CHA4028 Rulebook, second printing corrections
By Rick Meints
Two pages of the typos corrected, clarifications, and similar small changes, listed page by page.
255 downloads
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RQG Character Sheet by Silvia
By galafrone
This is our first take (mine "concept" and my wife silvia design and art direction") at our group RQG character sheet.
It's in 4 A4 sheet, to be printed in 1 A3, on both faces of the sheet and folded in middle to create a 4 pages sheet.
I have added some "fun spaces" (like squares for unconventional runes, a box for the Appareance and Artistic expression secondary characteristic)
drop comments if you want !
thanks. Tommaso
184 downloads
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RQ:G character sheet. Polish translation
By narsilion
Tłumaczenie oczywiście w wersji chałupniczej.
Karta czarno-biała, przyjaźniejsza dla drukarek
0 downloads
0 comments
Submitted
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Nathem one-pager
By drablak
This is a one-page character sheet for Nathem. It doesn't have all his skills, those would go onto the reverse where skills, equipment and family history will be. It's designed so that the most common things are on the front to limit page turning.
24 downloads
0 comments
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Ransom Customs IMGU
By svensson
This is a distillation of my comments regarding Ransom in the forums. It covers the process of ransoming, the customs of prisoner treatment, the role of the herald, and the controversial subject of selling captives as slaves.
12 downloads
0 comments
Updated
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Prosopaedia Rune Index
By Joerg
A list of the Gloranthan runes depicted in the Prosopaedia, with the cult or deity entries showing that rune listed in alphabetical order and with the page number. Runes in bold type-face are doubled for that entry - usually this means that the entity is the original source of that rune or the current owner (as determined by the God Learners).
In the previous (RQ3) Prosopaedia, Bolongo was listed as the current owner of Disorder. In the RQG version, no runes are given.
29 downloads
0 comments
Submitted
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Highwall Inn characters on single pages
By narsilion
Printer friendly version of Highwall Inn characters, each one on a single page, no background etc.
28 downloads
0 comments
Submitted
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Elmal IMGU Plain Text Format
By svensson
Had some formatting issues with the previous download of Elmal IMGU. Changed the format to plain text, re-edited, and have d/l'd the corrected version here.
Thanks for your patience.
32 downloads
0 comments
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Cult of Elmal IMGU
By svensson
My attempt to provide a more 'Storm-Focused' Elmal completely separate of the Yelmalio controversy. I think of it as two Christian sects. They worship the same God for the same reasons, but their focus, doctrines, and theology are different.
28 downloads
0 comments
Submitted
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Phil's Fixed Folio
By PhilHibbs
I've fixed a few issues with the folio character sheet from the Starter Set. More space for languages, lores, instruments, spells. Fixed some incorrect tick boxes.
Zip file contains two large PNG files.
119 downloads
0 comments
Updated
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RQG Improved Index
By PhilHibbs
Just a few QOL improvements to the index - main entries in bold, a few missing page references added, plus a few new entries.
114 downloads
0 comments
Submitted
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Kill for the Bills campaign outline
By Joerg
This is a wild idea that grew from discussion on the German Tanelorn forum today.
40 downloads
0 comments
Submitted
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Hawkin's Handy Game Master's Battlesheet
This Excel spreadsheet is intended to allow a GM to keep all the details of NOCs handy, especially in combat situations. No reason it can't be used by players for their own PCs either.
It is only intended to be used on screen, not as a print out.
There are tabs catering for most common hit location tables, and the tabs feature notes to help you get started.
Enjoy!
61 downloads
0 comments
Submitted
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Roll20RQGCharSheetHelp.pdf
By Marc
This file describes how to setup and use the RuneQuest:Roleplaying in Glorantha character sheet that is available on Roll20. Feedback is appreciated
94 downloads
0 comments
Updated
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Rune Fixes #2 - 19 March 2020
By MOB
The second Rune Fixes document gives more details on the Rune Spells Extension and Berserker, and for Aimed Blows, and Two-Weapon Fighting.
Rune Fixes are also available to download from the Chaosium website, along with an assorted set of related free downloads for RuneQuest: Roleplaying in Glorantha:
https://www.chaosium.com/runequest-rune-fixes
87 downloads
0 comments
Submitted
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RQ2-esque RQG Character Sheet
By Richard S.
Just a little attempt to make an RQG character sheet in the style of the RQ2 one, which I adore despite it's dated appearance. The main change from the regular RQG sheet is that there's no longer a list of weapon skills but instead several weapon blocks like we got in RQ2.
146 downloads
0 comments
Updated
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Gochie's RQ:G Character Sheet - Troll
By gochie
These are my edited first two pages of Chaosium's troll Character Sheet for RuneQuest: Glorantha (RQG). These two pages should be sufficient for players who prefer to write their own backgrounds/biographies.
I kept the overall look of the original sheet while shuffling things around and adding some things I thought were missing:
Removed weapon category skills (only kept "natural weapons"), moved equipment to the first page, moved Rune Affinities and Passions to 2nd page, added 8 rune affinities (Chaos, Plant, Law, etc.) added "Original", "Current", and "Species Max" characteristic lines, added armor type/ENC/SIZ per location lines, added a move speed line, added blank lines (at least one) to most skill categories, including weapons and Sorcerous Magic, divided the long lines in equipment and spells sections, moved Mount/Ally section to 2nd page (from 3rd), added a "Race" line (replacing "Ransom", which was removed), added race-specific color and pretty pictures to the frame, and probably other minor things I forgot about.53 downloads
0 comments
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Gochie's RQ:G Character Sheet - Human
By gochie
These are my edited first two pages of Chaosium's human Character Sheet for RuneQuest: Glorantha (RQG). These two pages should be sufficient for players who prefer to write their own backgrounds/biographies.
I kept the overall look of the original sheet while shuffling things around and adding some things I thought were missing:
Removed weapon category skills (only kept "natural weapons"), moved equipment to the first page, moved Rune Affinities and Passions to 2nd page, added 8 rune affinities (Chaos, Plant, Law, etc.) added "Original" and "Current" characteristic lines, added armor type/ENC/SIZ per location lines and a move speed line, added blank lines (at least one) to most skill categories, including weapons and Sorcerous Magic, divided the long lines in equipment and spells sections, moved Mount/Ally section to 2nd page (from 3rd), and probably other minor things I forgot about.179 downloads
- character sheet
- runequest
- (and 4 more)
0 comments
Updated
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Printable Rune Affinity Tokens
By Dan Z
Printable Player and GM Augment Tokens
Instructions: Print in color on your choice of paper (preferably card stock or heavier). Cut along crop marks. Each player has 16 tokens, each token has a printed Rune to represent the rune affinities. When a player uses a rune affinity as an augment, they give the corresponding token to the GM. It is kept until the start of the next session. The GM has additional tokens they can use to track NPC rune affinity use as needed.
66 downloads
0 comments
Submitted